Not sure how it happened but all of my games and everyone else's made using Maker MV are running at 75fps instead of the proper speed (For me, it should be 30FPS).
I've not touched it in the editor, and it is the .exe (final product) I'm talking about that is affected.
My guess is a windows update I don't know about that changed how MV games run on windows 10.
My monitor is at 75HZ and has always been at that refresh rate, so that shouldn't have been the issue in the past.