[RM2K3] "SHADOW" MAZE

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so here is the idea, I am having trouble wrapping my head around how to do it:

So one section of my game takes place in a dark and spooky maze, and the idea I had was that the player could have a smaller line of sight than normal 2k3, any idea how to about this?
Use a picture. Something like this.

Here's a sample project for Steam RM2k3

Sample Project

Look at MAP004 in the editor.
There are two invisible events in the corner.
The first one is an "autorun" that has a show picture command and then erase event. This loads the overlay when the player enters the map.

The second event is a "parallel" process that moves the picture each frame so it stays centered on the player when you approach the edges of the map.

You'll notice the image dethmetal posted is dithered. When importing an image to 2k3, you choose a single color to be transparent. While the whole image can be set with a transparency between 0 and 100%, the transparent color is fully transparent all the time. So use that for the lit area.
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