[RMVX ACE] NEED SOME HELP FINDING A BATTLER
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Hi, guys.
I'm pretty sure that Enterbrain intended the witch from RTP to match her battler. But that's not the case. Hair color, clothes, hat and generally appearance don't blend at all. Maybe there's a Battler matching this Bust which I haven't found yet? Or someone can help me recoloring the Battler to blend more with her face bust?


I'm pretty sure that Enterbrain intended the witch from RTP to match her battler. But that's not the case. Hair color, clothes, hat and generally appearance don't blend at all. Maybe there's a Battler matching this Bust which I haven't found yet? Or someone can help me recoloring the Battler to blend more with her face bust?


Well, I'm personally not a skilled fella so I can't help you with the latter (as in making the thing like the thing). And I can't find the battler that matches the bust, bUT I can offer a few suggestions. Be prepared for an essay, I like to rabble.
First off is (kinda crap but) draw it on your own. There's a certain charm to the battlers if they're drawn by the dev, but you'll have to draw the others to match the your style. Of course if you have an artistically inclined buddy, you can ask them to help. And if you want to support someone, perhaps arrange a commission.
My second suggestion is what I did a while back regarding battlers, which is make the battlers the sprites. It looks cute and there are a bunch of scripts that can easily do this. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/ like this one, that's what I used. And if you want the enemies to match, just crop an enemy's map sprite so it's just facing opposite of the battler characters. Like since you want to use the witch you can do this https://rpgmaker.net/users/Cringinsid/locker/witch.png with her sprite. It won't move and it'll look a bit smol, but you can always use sprite generators like http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/ and looseleaf (btw looseleaf isn't valid, so you have to actually download the parts and manually put them together so that's fun but it makes customization much better) if you want em to be bigger. And if you want em to be animated, there's alot of scripts for that even if it's reeeealy hard(tedious).
3rd option is just do an active battle system so you don't have to use battlers. It isn't necessarily an "RPG" then but what works works amirite? Plus it's really fun to use albeit some stuff can be wonky. There's plenty but this one is my favorite https://www.rpgmakercentral.com/topic/8809-falcao-pearl-abs-liquid-v3-update/ .
So those are my amateur suggestions of how to fix your issue without fixing your issue. I'd say use my options as last resorts if you still can't find one after a while. Or if you like them, go on right ahead, soldier.
First off is (kinda crap but) draw it on your own. There's a certain charm to the battlers if they're drawn by the dev, but you'll have to draw the others to match the your style. Of course if you have an artistically inclined buddy, you can ask them to help. And if you want to support someone, perhaps arrange a commission.
My second suggestion is what I did a while back regarding battlers, which is make the battlers the sprites. It looks cute and there are a bunch of scripts that can easily do this. https://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/ like this one, that's what I used. And if you want the enemies to match, just crop an enemy's map sprite so it's just facing opposite of the battler characters. Like since you want to use the witch you can do this https://rpgmaker.net/users/Cringinsid/locker/witch.png with her sprite. It won't move and it'll look a bit smol, but you can always use sprite generators like http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/ and looseleaf (btw looseleaf isn't valid, so you have to actually download the parts and manually put them together so that's fun but it makes customization much better) if you want em to be bigger. And if you want em to be animated, there's alot of scripts for that even if it's reeeealy hard(tedious).
3rd option is just do an active battle system so you don't have to use battlers. It isn't necessarily an "RPG" then but what works works amirite? Plus it's really fun to use albeit some stuff can be wonky. There's plenty but this one is my favorite https://www.rpgmakercentral.com/topic/8809-falcao-pearl-abs-liquid-v3-update/ .
So those are my amateur suggestions of how to fix your issue without fixing your issue. I'd say use my options as last resorts if you still can't find one after a while. Or if you like them, go on right ahead, soldier.
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