[RMMV] PASSIVE STATES BASED ON ACTORS?
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Is it possible to give passive stat boosts to actors depending on which actors are in your party?
For example if actor A has actor B and C in the party he gets an atk boost, but if it is actor B and D he gets a def boost.
For example if actor A has actor B and C in the party he gets an atk boost, but if it is actor B and D he gets a def boost.
Yanfly has an extension of his Passive States plugin that allows you to turn passive states on or off depending on certain conditions.
Otherwise, if you only need it during battle, you can make an event in the TROOPS tab and set it to turn 0, activated once per battle. Uses nested conditional branches to check all the conditions and add states if they are met.
e.g.
If A is in party
If B is in party
If C is in party
Add state: ATK UP
There are free plugins to assign events to all troops.
Otherwise, if you only need it during battle, you can make an event in the TROOPS tab and set it to turn 0, activated once per battle. Uses nested conditional branches to check all the conditions and add states if they are met.
e.g.
If A is in party
If B is in party
If C is in party
Add state: ATK UP
There are free plugins to assign events to all troops.
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