TWO TYPES OF SKILLS
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I need help making two types of skills for VX and maybe XP if I ever decide to use it.
Okay the first skill is a 'killer' skill. Which means killing an enemy in ONE hit.
EDIT:Okay, I just noticed that the hit rate for the killer skill was rather super low. (which it's intended to be) I think I got the hang of it now. Thanks!
Well then...Since I've also quitted trying to make a delay skill this topic=OVER
Okay the first skill is a 'killer' skill. Which means killing an enemy in ONE hit.
EDIT:Okay, I just noticed that the hit rate for the killer skill was rather super low. (which it's intended to be) I think I got the hang of it now. Thanks!
Well then...Since I've also quitted trying to make a delay skill this topic=OVER
http://rmvxpuniverse.com/f23/t610/post1609 Skill Delay script.
author=Fallen-Griever link=topic=2524.msg46373#msg46373 date=1227349626
For the skill that kills an enemy using the status effect "Incapacitated", did you check the the enemies were susceptible to that status effect? In the monster tab, it lets you choose how weak a monster is to each status effect, and it's possible that they start off having a 100% resistance to the "Incapacitated" status effect.
If that's not why it isn't working, then you could also do this using a Switch skill. It would take a bit of eventing, and you'd need to copy and edit the event to match every monster party, but it's certainly do-able.
Unfortunately, without a copy of VX/XP I can't help you with the second one. I'm not sure what new commands are available to you in battle events, but I'm sure it is do-able somehow.
I tested the skill on a Mimic, which doesn't have much defense against it.
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