[RMVX ACE] CUTSCENE PRIORITY PROBLEM.
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During a cut scene, a character who is set to Same as Player/Walking/ Action Button stops when he crosses the path of a butterfly that is set to Autorun/Walking/Stepping/Above Player. The character is controlled by the Cut scene. After he joins the party and the party is moving about, there is no problem. I can't think of anything to change.
Theres this button inside the set move route event:
Through On, and Through Off.
Set Through On at the beggining before moving the event, and set it off at the end making sure the event is not on another character or impassable tile when you do.

Through On, and Through Off.
Set Through On at the beggining before moving the event, and set it off at the end making sure the event is not on another character or impassable tile when you do.
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