New account registration is temporarily disabled.

[RMMV] ERRATIC CRASHES DURING PLAYTESTING (MACOS)

Posts

Pages: 1
Hi everyone! This is my first post here so my apologies if it's in the wrong place.

Context and Problem summary:
I've been developing a game for a month or so in RMMV (macOS). Any time that I want to play test the game, test troop battles, or play a deployed version of the game, I can expect to run into one of the following issues:
  • Game launches with a black screen (sound still works)
  • Game plays for a little while but eventually turns into a black screen (sound still works)
  • Game crashes before opening
  • Game plays for a little while but eventually crashes
The frequency of these issues and which particular one occurs seems to be totally random. Usually if I try running the game enough times, it will eventually work for a long enough period for me to test what I need, but as you can imagine, this gets very annoying and makes a full play-through of the game impossible.

From what I can recall, these issues have been occurring since the beginning of the game's development. Up until this point I have just kind of tolerated it, but I plan to ship the game to some playtesters soon, so I need to get this issue resolved.

Plugins That I'm Using
As I mentioned, these problems have persisted since basically the beginning (I'm pretty sure before I added any plugins), so I don't think this issue is plugin related. I also don't believe that I'm doing anything sophisticated with plugins that might break the game, but in case it's helpful, here is a list of the ones I'm using:

Community_Basic
HIME_ActorBattleCommands
No Level & EXP
FilterController
Iavra Event Popups​

Solution That I Attempted
I've unfortunately not been able to find many solutions to this problem online so far. I did see someone suggest creating a new project and copying the files from the game into this new project. I did this (using my friend's PC) but it ultimately had no effect on the issue.


Thanks in Advance
I really appreciate anyone who's willing to take the time to help me out : ) I'm scheduled to ship the game to playtesters on Tuesday (4/12), so I'm hoping to get this resolved before then. Happy to provide screenshots or additional information/context if necessary.


Best wishes,
Franklin
Marrend
Guardian of the Description Thread
21806
The issue I've noticed with playtesting my MZ game is that is sometimes launches with a black window. I can't really say with any precision how often it happens (outside of being observable), or speak about sound still being able to play. For what it's worth, I sometimes enable a script that skips the title screen to get to what I want/need to test sooner, and the map I test my stuff on has no BGM.

While I'm not entirely sure what causes this issue with either of these situations, I find a refresh (Control+R on Windows. Not 100% sure what that would translate to on Mac, forgive my lack of knowledge in this area) generally gets things back together.

As for the game crashing, does it crash with an error, or just freeze, with player input not being possible? If it's frozen, what is going on that could make the game freeze? Is there a move-route that wants to complete, but can't, for some reason?
Unfortunately, support for RPG Maker MV has been discontinued for macOS as of last year. This was largely due to significant changes Apple made to the OS that didn't play with with MV. I can't say with any certainly that this is causing your problem, but I'd say it's 99% likely.

Since your project is only a month in, I'd strongly suggest moving the project over to MZ if you are able. Or else you're likely going to run into more issues.
Pages: 1