VX PANORAMA ISSUES

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Pages: 1
Max McGee
with sorrow down past the fence
9159
This is a simple question:

Does anyone know a way to stop the panorama from moving around in RMVX? The way the panorama wiggles around when the map scrolls makes it basically impossible to have a map that is a mix of panoramas and tiles, which was my idea for a workaround to extend VX's very limited tileset solots.

EDIT: I immediately regret my loss of the ability to delete/lock my own topics as no later than one minute after posting this I found out a way to fix the problem. :'(
It's okay.

Deleting posts is against RMN policy!

Wait I will unlock it. You should share your solution with everyone else :)
Max McGee
with sorrow down past the fence
9159
Okay I will:

Basically, you need to make absolutely sure that the Panorama is the exact same size, to the pixel, as the map that it's part of. A tile is 32 by 32 pixels. So a map that is 188 by 90 tiles, say, would need a panorama 6016 x 2880 pixels in dimensions to stabilize the panorama. Your average screen sized map (17 x 13 tiles) needs a panorama 544 x 416, the same as RMVX's resolution.
harmonic
It's like toothpicks against a tank
4142
An addendum to this:

A cool trick with panoramas is to control your map size relative to file size, depending on how fast or slow you want the panorama to auto-pan. If you have a city/mountain backdrop, it's best to make your map's H and W the same. Bigger maps will have slower pans. Conversely, bigger files will have faster pans.
Pages: 1