[RGSS3] [RMVX ACE] SCREEN SHAKE BUG FIX
Posts
Pages:
1
I'm unsure if this bug has already been fixed by another script, but I couldn't find one and this was causing me issues so here it is anyway.
The "Shake Screen" event command has a bug which causes it to wait for a strange amount of time. The devs appear to have forgotten there are two parameters in the shake screen command - power and speed.
Here is the broken code:
Fix (place under Materials):
The "Shake Screen" event command has a bug which causes it to wait for a strange amount of time. The devs appear to have forgotten there are two parameters in the shake screen command - power and speed.
Here is the broken code:
#-------------------------------------------------------------------------- # * Screen Shake #-------------------------------------------------------------------------- def command_225 screen.start_shake(@params[0], @params[1], @params[2]) wait(@params[1]) if @params[2] end
Fix (place under Materials):
class Game_Interpreter #-------------------------------------------------------------------------- # * Screen Shake #-------------------------------------------------------------------------- def command_225 screen.start_shake(@params[0], @params[1], @params[2]) wait(@params[2]) if @params[3] end end
Would you happen to know which version of Ace has this error? I re-download Ace after switching computers in May of this year, and that has the lower code.
*Edit: As a point of reference, the "Help"->"About" window reports that I have version 1.02a of Ace.
*Edit: As a point of reference, the "Help"->"About" window reports that I have version 1.02a of Ace.
author=Marrend
Would you happen to know which version of Ace has this error? I re-download Ace after switching computers in May of this year, and that has the lower code.
*Edit: As a point of reference, the "Help"->"About" window reports that I have version 1.02a of Ace.
I also have version 1.02a, but I have the Steam version so it's possible they're not the same.
I created a new default project and I still get the broken code.
Pages:
1














