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(RPG MAKER MV) HOW DO I DISPLAY ITEM CATEGORIES IN BATTLE WHEN TRYING TO USE AN ITEM?

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So when I go to use an item in battle, I'd like to be able to pick from item categories rather then the WHOLE list of items. Like say narrow it down to just potions when I need to heal. How do I go about doing that, thanks!
Marrend
Guardian of the Description Thread
21806
Off the top of my head, that sounds like the sub-categories of the battle-use items would be read via a note-tag. For example, HP/MP restore could be one sub-category, and use a note-tag of "<category: restore>", while damage-dealing items could have a note-tag of "<category: damage>", or whatever.

Not 100% sure how that all would be implemented without doing some research on `Window_ItemCategory`, and probably `Scene_Item`.
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