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[RMVX ACE] GUNS IN BATTLE ENGINE SYMPHONY

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I was using Yami's Battle engine symphony, and I was wondering if there was a way to add guns. Now, I know there are countless scripts and tutorials for adding an ammo system, but what I want is a nice visual representation of a gun firing. I want a animation to be played on the target (blood splatter or something) and a gun to be shown somewhat near the actor's torso (like the swords do). I would really appreciate it if anyone could tell me what to do. I am up for some script editing or more advanced eventing. Thank you!
Pages: 1