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[RMVX ACE] GAME IS PERFORMING ACTIONS RELATED TO CONDITIONAL BRANCHES EVEN WHEN CONDITIONS ARE NOT MET! PLEASE HELP!

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I want Tiamat to ONLY place a "seduced" debuff on Justin and then remove her own debuff only if she has the "Dragon Pleasured" status effect and Justin is not not dead

If Justin is dead, only remove Tiamat's debuff

If Tiamat does not have the "dragon pleasured" debuff and Justin is alive, do nothing

If Tiamat has Dragon Pleasured and Justin is alive then Tiamat removes her own debuff and places hers on Justin

Also, I want Tiamat to reapply her debuff to Justin any time it gets removed after Tiamat has removed Justin's debuff from herself at least once. This includes resurrected after death. Tiamat should not have to remove the debuff on her more than once if she reapplies hers when Justin does not have her debuff on him because it prevents Justin from fighting.

But despite the fact that Tiamat DOES NOT have the "Dragon Pleasured" and Justin is alive, Tiamat STILL applies her own debuff to Justin EVEN THOUGH she DOES NOT have Justin's debuff.

I looked over my code a dozen times and everything seems correct but it is just not working.

Here is my code:



I also have a another page with conditions set as Turn 5+1*x to force Justin to put the dragon pleasured debuff on Tiamat if it has not done so by the user by this time. Then the steps on the problem page would commence because Tiamat has the debuff. I have the one in the screenshots higher page number because it relies on Tiamat having the debuff and turn 5 one would only apply if the user has not done it.

Does anybody know what could be the issue?

sorry for some of the language in the code, it is kind of a
Teratophilia
game

Thank Arceus I put a save after the grind of 10 dragon fights in a row before you face Tiamat. I had to do all 10 six times an hour each of the six times due to issues
Pages: 1