[RMVX ACE] STATE INTERACTIONS
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I would like states to interact with one another in my battle system. For example:
State A allows opponent to be inflicted with state B. State B cannot be applied without state A being applied first.
I'm not 100% sure how to implement this, or if there exist resources to implement this.
State A allows opponent to be inflicted with state B. State B cannot be applied without state A being applied first.
I'm not 100% sure how to implement this, or if there exist resources to implement this.
Maybe this script? Saying that, the download button on that page, I think, might be out-of-date. You'd probably need to visit this page, or Archeia_Nessiah's YEA archive for the actual code.
author=Marrend
Maybe this script? Saying that, the download button on that page, I think, might be out-of-date. You'd probably need to visit this page, or Archeia_Nessiah's YEA archive for the actual code.
Yes, this is perfect. Thank you so much!
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