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[RM2K3] PLAYER TRANSFER AFTER DEATH

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I am trying to transfer my player to a new location upon defeat in battle. I know I'm missing something because it isn't working, I'm still getting a game over screen even though I have the death handler in the battle screen menu set to transfer player instead of game over. I have a feeling I need to do something in the common event being called for player death, but I can't quite figure it out and could use some help.
Thanks for this. I'm gonna make a mental bookmark of it cause I ran into this problem before with my own game.
Thanks for sharing Renegade_grenades.

pianotm
The TM is for Totally Magical.
32388
Sorry, I've never been able to get this to work. BTW, Recover All: Entire Party isn't enough, anyway. You need to Remove State: Death. You also shouldn't set it to parallel process. Just set the trigger to "none". Try that first. But I suspect that it's going to game over no matter what, the same way it does for me.

If you're willing to put in some work, I've got a custom random encounter system you can use. I put it together in RM2000, but whenever I don't want a game over screen in RM2003, I use it there, too, because I just can't get this feature to work. It takes a little while to set up, but you'll find you have a lot of flexibility. https://rpgmaker.net/tutorials/2764/

If you make a custom RE system, you can have battles directly call your Player Death event.
Pages: 1