1873 - BUG REPORT LIST
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..::1873::..
December 31st, 1872 through January 22nd, 1873
Whew, it's been awhile since this bad boy's been seen on the forums. Okay, I'm basically going to post a bug/fix report here. I'll leave the rest of the topic for questions as too whether bug X or balancing issue Y has been fixed yet.December 31st, 1872 through January 22nd, 1873
As for prospective beta-testers (I seem to
Now for the feature presentation:
Fixed:
-Medicine abuse. Enemies under 1/2 HP will heal themselves, and that's it.
-Random removal of
-Enemy balancing: Enemies now dish out more punishment, but require less to kill. In general, getting initiative allows you to wipe the field without taking damage, while not gaining initiative will cause you to take one or two hits in general.
-Item drop rates have been manipulated.
-Bosses are now deadlier once you've killed their homies. They're about the same difficulty as previously, overall - barring any game-breaking tactics such as over-healing or the like.
-Characters can now endure an attack with 1 HP once per mission. This does not apply should the entire posse by killed simultaneously.
-Jobs made more rewarding - both stat-wise and monetarily.
-Characters now start with skills - Mardsen with Defense Bolster (single-target defense buff) and Larsene with Bleed.
Beta:
TooManyToasters
Since the PM system is so terribly unreliable, I'm gonna just go ahead and ask you to email the demo to toomanytoasters@gmail.com. I'd be glad to help.
03-13-2009 friday
Fixed:
-CMS bug where enemies could move about, touch you and engage you in combat while you had the menu open. Redone entirely, with additional sleakness and sexiness.
-Rebalanced experience to were you should only gain a half a level to a level each mission. With 80 missions total reaching the level 50 cap shouldn't be impossible.
-Several dialogue fixes and one entirely re-done cutscene.
-Reloading animations for Mardsen so far.
Beta:
TooManyToasters (Did you get it, yo?)
Fixed:
-CMS bug where enemies could move about, touch you and engage you in combat while you had the menu open. Redone entirely, with additional sleakness and sexiness.
-Rebalanced experience to were you should only gain a half a level to a level each mission. With 80 missions total reaching the level 50 cap shouldn't be impossible.
-Several dialogue fixes and one entirely re-done cutscene.
-Reloading animations for Mardsen so far.
Beta:
TooManyToasters (Did you get it, yo?)
03-18-2009 wednesday
Fixed:
-CMS is completed entirely. Picture errors and unresponsiveness repaired.
-Help System redesigned to use pictures. Additional Help will be added as needed.
-Tombstone Map was usable anywhere, causing bugs. Fixed.
-Dialogue and cutscene repairs.
-Option to skip cutscene before the battle in Mission 5.
-Experience rewards slashed. Now bosses give ten to thirty times more than normal encounters, hopefully hampering grinding.
-Item drops rebalanced to prevent Medicine spamming.
-Tileset errors repaired.
-Previous post said Wednesday. Fixed.
Beta:
Apparently none.
Fixed:
-CMS is completed entirely. Picture errors and unresponsiveness repaired.
-Help System redesigned to use pictures. Additional Help will be added as needed.
-Tombstone Map was usable anywhere, causing bugs. Fixed.
-Dialogue and cutscene repairs.
-Option to skip cutscene before the battle in Mission 5.
-Experience rewards slashed. Now bosses give ten to thirty times more than normal encounters, hopefully hampering grinding.
-Item drops rebalanced to prevent Medicine spamming.
-Tileset errors repaired.
-Previous post said Wednesday. Fixed.
Beta:
Apparently none.
(Oops, accidentally hit Quote instead of Modify)
Oh man... I COMPLETELY forgot about this. Send me the latest version and I'll try not to be a lazy unreliable dick this time.
Sorry.
Sorry.
Oh.
Well I guess I missed the boat on that one. I'll try the demo out tomorrow. If you need a beta tester at some point in the future, I'll probably be willing to help out.
Well I guess I missed the boat on that one. I'll try the demo out tomorrow. If you need a beta tester at some point in the future, I'll probably be willing to help out.
You're welcome to at any time. Maybe once I have missions 6-20 done...
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