2D GAMES WITH 3D GRAPHICS?

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(I posted this quickly whilst half these thoughts were still fresh in my head, so I apologise if this reads like a jumbled mess. And no, this wasn;t proof read at all.)

So, a long time ago, gaming broke free from the confines of 2D environments and suddenly we were treated to new 3D worlds, where we could freely explore in all directions. Gaming kinda stuck with the whole 3D thing and now the vast majority of games have either an over-the-shoulder camera or a first person view on a 3D playing field until we discover a way to break out of those confines and get some VR going.

Now and again however, some games like New Super Mario Bros, Sonic Rush and Viewtiful Joe, decide to use our sparkly 3D graphics to create an old school 2D experience. I was wondering what you thought of games like this, where old traditions meet new graphics. I personally, would like to see more of them but some might argue the gameplay styles are now outdated.

Back in the day, (yes I'm old XD) you could just pick up a game and play. Hell, X-Men 2: Clone Wars has it's first level before even the Sega splash screen! You didn;t hafta sift through menus, then watch a lengthy cutscene and blah blah blah, you just grabbed a pad, shot some aliens or whatever for a few hours and all was good. There's something about the simplistic nature of those old games that really appeals to me. In the past, my main characters never stopped for a long-winded dramatic scene where they tried to make me give a shit about them, and that was just fine. I'm not saying that character development and a deep story are bad things to have in a game, they're just a bad thing to have in EVERY game.

Games like Braid and Street Fighter 2 HD approaches the scene by having hand drawn animations in the place of old school sprites and they look amazing! Not only that, but Braid is one of the best XBox Arcade experiences out there, and Street Fighter II's gameplay is just as brilliant today as it was way back when. This is further proved by Street Fighter IV.

Sonic Unleashed is one of the only games I have seen which switches between 3D and 2D perspectives and in some places, it actually works remarkably well. Even if I still far prfer the 2D segments and even if Sonic Unleashed is still a bad game, let alone a bad Sonic game.

... I kinda get the feeling I'm rambling and making little sense, but does anyone else yearn for new games which stick to the old traditions whilst taking full advantage of current technology?
Tau
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Actually that made sense until the Sonic Unleashed part.

I love the old 2D backgrounds with 3D characters of the playstation era. The speed and swiftness of the old 2D Sonics, their are some games that are more suited to this kinda perspective. Take Castlevania for instance, all the 3D versions have apparently been(I haven't played any so?) shit compared to their 2D counterparts.

But theirs also games we need to have a full 3D environment, perfect example would the the Grand Theft Auto series. If they were still in their old top down view we would be missing out on some amazing games. I think certain games need to be 3D but I guess that's why Microsoft made the Live Arcade so people can enjoy an old styled game with new graphics, etc.
The 2D castlevania games on the DS feature 3D graphics for doors, weird enemies, and sometimes backgrounds.

My favorite example of a 2.5D game was Bionic Commando, I admit I never played the NES game but I was really amazed by it. I think it's a good way to make people more interested in 2D games by making shiny 3D games that play like 2D games. I think CliffyB is making something similar, which ups my respect for him a bit.

Hell, X-Men 2: Clone Wars has it's first level before even the Sega splash screen!


YES I remember playing this game once and was surprised at that.

Tau
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I think CliffyB is making something similar, which ups my respect for him a bit.

Shadow Complex, looks really good actually. Surprised Epic Games weren't making some big ass shiny grey toned game again.
I'm not sure what the topic is about really. I like 2d platformers that use 3d graphics. Especially nowadays when 3d graphics actually look good. It can also add some neat graphical things that would be hard to do in 2d without increasing the animation workload by a huge amount.

On the other hand if the topic is about the simplicity of playing those old platformers (which part of it apparently is) I don't think graphics have anything to do with the play style. A third person action game could be just as "jump in and play" as any platformer. The thing is of course that it doesn't happen these days. It started with loading screens (all those "2 seconds and you're in"-games were cartridges) and nowadays it's fifteen splash pages advertising everything from graphics cards to shoes.

And all of them bloody useless. I mean I like Guitar Hero as a casual game. But I hate the fact that in order to play a track you'll first have to skip at least seven splash screens before getting to an actual menu. But I don't think that's going to change any time soon. At least PC-users have the option of renaming the movie files to skip the intros :)
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