FFXII WHAT DO YOU THINK?

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Just bought it recently. What do you guys think of it?
Care to be a little more descriptive in your experience?
I really really wanted to like it, but (as with VIII and IX) after the first 10 hours or so being really really cool, the game just got boring. I felt like I was waiting for the long cut scenes that happened after going through 3 or 4 places that I really didn't care about going through anymore.

The first 10 hours were bloody amazing though. I thought I was getting a second FFVI.
post=86136
Care to be a little more descriptive in your experience?
I've been playing it for three hours and so far it's been incredible. The cutscenes are fantastic and the story and gameplay immersive. I just hope it manages to retain that quality all the way through the game.
The game is inspiring and amazing to begin with, but once you familiarise yourself with the battles and setting, it does get a little dull and repetitive after a while. The dungeons don't have many puzzles (at least, the many that I played through). I reached the Ogir-Yensa Sandsea and was like: "Fuck it..." (because I am one of those people that just can't leave a dungeon until you've killed EVERY monster possible and obtained EVERY treasure).
So has anybody actually beaten it? Everyone who's said they've played it has said that they've given up.
Well, I played it a while ago and enjoyed most of it, though some parts annoyed me. I got pretty far into it and then I had to give it back to the owner. Still have my save game, but I don't know if I'll ever pick it up again as I was getting kinda bored where I was.

Also, PRO TIP: When you are on level one, do not, I repeat, DO NOT attack a big-ass-a-saurus. They are not level one compatible and will chomp you for +1000 damage. Stick to the smaller critters.

*This PRO TIP is brought to you by the 'Learning via Experience Foundation (LEF)*
If you are going to try and do everything in this game play the game with GameFAQs open. There's so much missable shit (or at least the non-IFuckingHateThisGameFuckYouFuckSquareEnixAndFuckStupidLowDrops methods of obtaining rare gear). Otherwise don't try too hard because getting some stuff is fucking rediculous, and I'm not talking about the chest that spawns 10% of the time and gives a weapon 10% of the time which is a Zodiac Spare 10% of the time. Not that you'll need most of it anyways, once you get good gambits set up you can pretty much let the game beat itself (which is how I beat the final boss: I put down the controller and did something else while the game killed him for me)

I'm sure there were some nice things about the game but before I beat it I was trying to get some fancy sword or other which involved grinding this one regular enemy to get six or so of a rare drop and after too fucking long I beat the game and called it the day.
post=86270
Also, PRO TIP: When you are on level one, do not, I repeat, DO NOT attack a big-ass-a-saurus. They are not level one compatible and will chomp you for +1000 damage. Stick to the smaller critters.
*This PRO TIP is brought to you by the 'Learning via Experience Foundation (LEF)*

I learned this the hard way. I ended up having to load a game that was saved two hours ago because I forgot to save. FORGOT TO SAVE.
GRS, agreed. The gambit system is really sweet, and while gameplay wise, I don't really agree with the concept of having the game beat itself, I do like the idea of macros. I dunno...
It's the only Final Fantasy game i've started and not completed. It was fun, and is a good game overall, but I got bored.
Fran, Balthier and Ashe were good characters, but whenever Vaan and Penelo popped up, it was a bit like 'what are they even doing there?'
If you are a perfectionist you will curl up in a ball muttering in the corner in your room long before beating the game. It's a fun, if flawed game when just enjoyed in its own right. It's rushed and it shows (50% of the game's dialogue is packed into the first 20% of the game) but at its best the epic size dungeons and incredibly dramatic (not melodramatic, though - it's very well done) voiceacting in plot scenes make you forget about the stretches that are somewhat more dull. A solid 7.5 game.
I got to the Ogir Sand Sea also (I assume this is the place with that giant oil derrick structure in it?) It is a fun game. I gave up because the battles were somehow too powerful or something and I couldn't grind anymore, I don't know. I could pick it up later though.
FF12 easily has the most style and swagger out of all of them except FF6. However, all of the main characters that aren't named Balthier are pretty boring, and I dislike the License Board because all of the characters end up the same. It's a flawed game, but it's more like a diamond in the rough. Definitely worth playing through.

And yeah I beat it.
post=86356
And yeah I beat it.
You'd be the first.
Tau
RMN sex symbol
3293
I beat it from everything except the 50 million or some shit health, secret boss. Starts with a "Y" I think. Oh and I hadn't gotten the Zodiac Spear because I didn't know or even think about not getting those chests as it's a Final Fantasy after all.

It was a good game, but to sum up the random change of pace(WIP and others told me this as I really can't remember) The game makes is like this.. Balther, Barsh, Fran = Squaresoft Ashe, Vaan, Penelo, = Square-Enix..
I haven't beaten VIII and IX because I just stopped caring (both on the fourth disc), and I didn't beat X because I got stuck at a boss and lost interest (but the game was fucking amazing, and it was all my bad).

XII falls into the VIII and IX catagory.
Now that I think about it, my problem with XII was that I would beat bosses by using those giant summoning or whatever attacks that requires to hit buttons at certain times and get combos, so all my characters could use all three levels of those, but when all my MP was gone and if they didn't work, I'd have no chance of beating the boss. This lead to my characters being really really weak, and only having the skill of using those giant summons, which eventually weren't enough.
I loved when I used those quickenings on a boss and it did zero damage because it put on a extend-the-boss-fight shield that made it immune to damage for a few minutes and I missed the message. I don't think I ever used them again.
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