THIEVING WITH EVENTS AND ALL THAT STUFF...?
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I've been thinking about this for a few days...
Has anyone ever tried to reproduce some kind of thieving like in Neverwinter Nights and Baldurs Gate/ Icewind Dale, Arx Fatalis, Oblivion, and so on?
Basically every game has the same concepts of thieving: pickpocketing, lockpicking, stealth, etc.
I'd like to have an insight of this. The most I have done once was a stealth approach that consisted of trigger events, apropriatelly placed, to make the enemy attack you if you steped into them. To avoid it you needed to press the walk key. That way you could step on the trigger events harmlessly, but never going much close to the enemies or they'd attack you anyway (some other trigger events). Never found a way to reproduce sight-detection on enemies.
Has anyone ever tried to reproduce some kind of thieving like in Neverwinter Nights and Baldurs Gate/ Icewind Dale, Arx Fatalis, Oblivion, and so on?
Basically every game has the same concepts of thieving: pickpocketing, lockpicking, stealth, etc.
I'd like to have an insight of this. The most I have done once was a stealth approach that consisted of trigger events, apropriatelly placed, to make the enemy attack you if you steped into them. To avoid it you needed to press the walk key. That way you could step on the trigger events harmlessly, but never going much close to the enemies or they'd attack you anyway (some other trigger events). Never found a way to reproduce sight-detection on enemies.
Kinda. I have proximity detection in Hellion, along with pickpocketing, hiding in shadows, and lockpicking. I also have bashing. It was pretty tedious to do it all in RM2k3.
It is tough. Look up detection tutorials for your preferred maker, they're all over the web. I've made a couple functional ones.
The setback in RM2k3 is that is very hard to fix that if you are hiding behind an object but still in the detector's line of sight, you still get caught. Suppose if you had an active hide command that was activated on key input and could only be used in certain places.
The setback in RM2k3 is that is very hard to fix that if you are hiding behind an object but still in the detector's line of sight, you still get caught. Suppose if you had an active hide command that was activated on key input and could only be used in certain places.
This!
Have a look at that and see if you can adapt it to work for you. Of course, if the event (enemy) was just wandering around you'd have to set up a system to check where the hero was and check to see if the event (enemy) is looking towards the hero. Maybe check a caterpillar system or two to get the hang of X/Y positioning and what-not.
Have a look at that and see if you can adapt it to work for you. Of course, if the event (enemy) was just wandering around you'd have to set up a system to check where the hero was and check to see if the event (enemy) is looking towards the hero. Maybe check a caterpillar system or two to get the hang of X/Y positioning and what-not.
hmm, thanks gonna check that stuff out.
I fear it must be pretty much time and patience consuming tho... I'll see what good it'll be.
I fear it must be pretty much time and patience consuming tho... I'll see what good it'll be.
This stuff seems good. I said "with events" in the title but I forgot how scripting can make it so much easier and less time consuming.
Any scripts for lockpicking, pickpocketing and hidding in shadows?
Any scripts for lockpicking, pickpocketing and hidding in shadows?
I use RMXP.
Liberty, I tried now the Enemy Detection System (by Gubid) that I found where you linked me to. I'ts a nice system and works rly fine. I like the exclamation reaction on enemies.
But it's not quite what I had in mind. Aeroflux Stealth Script is more what I had in mind, but he never finished it, I guess...
Basically, if Gubid would've mixed his script with Aeroflux's script and some other functions for a stealth energy bar, it would be perfection for me. By the fact that my character is a thief of some sort, he will be able to hide in shadows and walk silently, done by pressing a key.
You guys know of any experienced scripter that would be willing to do the mix if I said "please"? :p
I rly cant do it with my 0.0001% of scripting knowledge yet...
Liberty, I tried now the Enemy Detection System (by Gubid) that I found where you linked me to. I'ts a nice system and works rly fine. I like the exclamation reaction on enemies.
But it's not quite what I had in mind. Aeroflux Stealth Script is more what I had in mind, but he never finished it, I guess...
Basically, if Gubid would've mixed his script with Aeroflux's script and some other functions for a stealth energy bar, it would be perfection for me. By the fact that my character is a thief of some sort, he will be able to hide in shadows and walk silently, done by pressing a key.
You guys know of any experienced scripter that would be willing to do the mix if I said "please"? :p
I rly cant do it with my 0.0001% of scripting knowledge yet...
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