BEST GAME YOU PERSONALLY DON'T LIKE.
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Since we're in a glut of "Best/Worst of" topics, let's try this one. Name a game you admit is good, but you personally don't like it.
I'll start with: Mass Effect, Final Fantasy 5, Majora's Mask, Lock's Quest, Castlevania 1, and Castlevania 3.
I'll start with: Mass Effect, Final Fantasy 5, Majora's Mask, Lock's Quest, Castlevania 1, and Castlevania 3.
Fallout 3.
Super Mario Galaxy.
Legend of Zelda: Links Awakening /All handheld or pre-3D Zelda games.
Super Mario Galaxy.
Legend of Zelda: Links Awakening /All handheld or pre-3D Zelda games.
Hrmm... Valkyrie Profile, Pokemon Diamond/Pearl, Atelier Iris. And from what I played, FF3 for the DS.
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Chrono Trigger.
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What's there to dislike about Chrono Trigger?
Possible spoilers etc:
The game is way too easy, not just because you basically breeze through the game never having to level up, but because all of the sidequests and shit are pretty much thrown directly at you so that you don't need to look around, or explore, or prod the game or otherwise stimulate your brain at all to discover any of the non-linearity in the game. I super especially hate how much they gave away the already kind of obvious quest with that stone that needed to be exposed to the sun for like 65002000 years (I forget most of the details but I know that it was horribly given away), where it's like "hmm... this needs to be exposed to something really hot... and really big... like THE SUN... and it needs to be done for a long time... like maybe SIXTY FIVE MILLION YEARS... or something".
the disappointment of Chrono Trigger is compounded by the fact that the time-travel aspect of the game (aka pretty much the whole game) was done terribly - almost nothing you do has that much of a "lasting" effect on the future, if I remember correctly even opening chests in the year 600 doesn't ruin them for the year 1000 - even if I'm wrong about that, my point is that there aren't enough consequences in the future for the things you do while you're in the past.
Don't get me wrong, some parts of the game are done very well - the Dark Age (12000 BC) world was very memorable for me and the game has a lot of very likable characters (it's not exactly difficult coming up with "stereotypical prehistoric character", "stereotypical future character", "stereotypical middle ages character", etc but whatever, that's irrelevant)

























