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HERO CUSTOMIZATION VS HERO PRESET

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I want opinions about this debate I have in mind.

What do you prefer - and why - between heroes without class or personnalities that you build while playing (like main character in Baldur's Gate series or FFV class system) or pre-set things (like FFVII storytelling and Super Mario Rpg skillsystem) ?

What about those that are inbetween ? Like Diablo II skill system that gives player some customization after the class choice - which is definitive, or having multiple ending/multiple character option depending on the player's choice while still having a strong main character ?

Discuss.
Who cares what other people think go with what you like.

But in all seriousness I like both equally. While having custom characters allows
for more customization and player controlled game play, it can be harder to get the
story to work with your characters.

Preset Hero's are OK story wise A.k.a. your average J.r.p.g., but you
lose the ability for players to personalize their characters. They will
just end up playing with the Heroes they like (Balthier all the way).

I normally choose Preset for story And Custom for game play.
Just have a preset char with customization options for abilities
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