LOOKING FOR GRAPHICS CONSULTANT
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Do you consider yourself a graphics expert, and bemoan the poor graphics in many RPG Maker games? Well, here's your chance to fix that : )
I've been striving to make my game excellent in every area, but I've more and more come to realize that I am visually stupid. Now, while nobody starts out great at most aspects of gamemaking, it takes me longer to catch on to stuff than it does most other people, and graphics are just the one area that I can't seem to figure out by myself. On every other aspect of gamemaking, I've managed to make at least some progress - but on graphics, I just can't make the leap.
So I'm looking for someone who can teach me a bit about it. I won't take up much of your time; I'll just send you a few screenshots or a link to a video once or twice a week and ask your input on them. The idea here is that after awhile, I'll have learned enough to figure the rest out on my own and won't have to ask for help.
The game itself is in RMXP. The title is Perception Rewrite: Gods of the Past. It's about a group of escaped mental patients who are running from a group of people and circumstances that seem to surround them wherever they go.
What I will NOT do:
-I will NOT ask you to play my game, though you're welcome to if you would like to
-I will NOT ask you to make things for me or my game
-I will NOT email you more than twice a week, unless you ask me to
-I will NOT behave like a spoiled brat if I don't hear back within a couple days. I understand that you have a life to live.
What I WILL ask from you:
-I WILL ask for detailed, specific input on each aspect you think is important. In other words, "Get some custom tilesets," won't do. "You should consider using tileset X; it's got an original feel and blends well with your other graphics," is the sort of response I need.
-I WILL ask specifically how to accomplish any new ideas you have for me, if tutorials are not available. If you tell me, "Make a custom fog", please be prepared to explain to me exactly how to do that, if no tutorials are available. Remember, I'm graphically dumb.
-I WILL ask you to explain the general principles behind your ideas, since the purpose of this is for me to learn enough that I can figure the rest out on my own. Remember, the more I know, the fewer stupid questions I ask.
-I WILL ask for your best effort in making this a graphically five star game.
-I WILL ask for your patience = )
RECOMPENSE
Unfortunately, I'm not in a position to offer financial compensation; however, I'm more than willing to offer my services for your own game in whatever way you see fit. If, after we work together, you think I write a good storyline, or that I balance battles well, I'll be happy to offer whatever assistance I can offer, or even if you just want someone who knows what it's like to sweat your heart out over a game to play yours and offer honest feedback (potentially a chance to avoid unnecessary markdowns in the review section), I'll do that as well. Whatever you need and think I can do.
So - any takers?
I've been striving to make my game excellent in every area, but I've more and more come to realize that I am visually stupid. Now, while nobody starts out great at most aspects of gamemaking, it takes me longer to catch on to stuff than it does most other people, and graphics are just the one area that I can't seem to figure out by myself. On every other aspect of gamemaking, I've managed to make at least some progress - but on graphics, I just can't make the leap.
So I'm looking for someone who can teach me a bit about it. I won't take up much of your time; I'll just send you a few screenshots or a link to a video once or twice a week and ask your input on them. The idea here is that after awhile, I'll have learned enough to figure the rest out on my own and won't have to ask for help.
The game itself is in RMXP. The title is Perception Rewrite: Gods of the Past. It's about a group of escaped mental patients who are running from a group of people and circumstances that seem to surround them wherever they go.
What I will NOT do:
-I will NOT ask you to play my game, though you're welcome to if you would like to
-I will NOT ask you to make things for me or my game
-I will NOT email you more than twice a week, unless you ask me to
-I will NOT behave like a spoiled brat if I don't hear back within a couple days. I understand that you have a life to live.
What I WILL ask from you:
-I WILL ask for detailed, specific input on each aspect you think is important. In other words, "Get some custom tilesets," won't do. "You should consider using tileset X; it's got an original feel and blends well with your other graphics," is the sort of response I need.
-I WILL ask specifically how to accomplish any new ideas you have for me, if tutorials are not available. If you tell me, "Make a custom fog", please be prepared to explain to me exactly how to do that, if no tutorials are available. Remember, I'm graphically dumb.
-I WILL ask you to explain the general principles behind your ideas, since the purpose of this is for me to learn enough that I can figure the rest out on my own. Remember, the more I know, the fewer stupid questions I ask.
-I WILL ask for your best effort in making this a graphically five star game.
-I WILL ask for your patience = )
RECOMPENSE
Unfortunately, I'm not in a position to offer financial compensation; however, I'm more than willing to offer my services for your own game in whatever way you see fit. If, after we work together, you think I write a good storyline, or that I balance battles well, I'll be happy to offer whatever assistance I can offer, or even if you just want someone who knows what it's like to sweat your heart out over a game to play yours and offer honest feedback (potentially a chance to avoid unnecessary markdowns in the review section), I'll do that as well. Whatever you need and think I can do.
So - any takers?
Sure I'll do this. I'm no expert but I do have some experience.
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