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HERO STOPS TO HEAR MESSAGES (PLEASE HELP)

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I'm here for about 3 hours and already need a friendly hand...

RM2K
All in RTP stuff

Ok so the hero is going thru a market street, NPC's are shouting...
I want the hero not to stop but he stops at every message....

The help file says "parallel process" lets me move the hero... but he stops at every message.

The market event is:
Event condition: Parallel Process
Position: Same Level as hero
Animation Type: Common/with stepping
Movement Speed: 5 x2 Faster

Event Commands:
Messg: O gatinho!
LouisCyphre
can't make a bad game if you don't finish any games
4523
Before your parallel process, mess with a Message Display Options event to make the message box allow hero movement.
Maybe i'm cliking wrong but the Message options have:
Window format: Norm, Trans.
Position: Up, Down, Mid

Options:
Prevent hero from hiding
allow events to continue (this one did not work)
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
The Message Box event command makes a message box open with the text string you put in, it then waits until you hit the Enter key. While the box is open, the hero's movement will be frozen (hero is "talking" or being "talked to") and any concurrent events currently running will be paused.

Choosing to prevent hero from hiding automatically places the message box at the top or bottom of the window as appropriate. Allowing events to continue allows any concurrently running events to not be paused while the message box is open.

It is thus impossible to have the hero move about and interact with the map while a message box is open. What you ask can only be done via pictures or battle animations.

OH.... Well thank u boys and gilrs ^^ and sorry for the silly question ^^

I got an idea! but i'll need some help on that too...

The market guy shouts "O gatinho", wait for 20 seconds (so the hero can move) and shouts again.
So there will be a message box every 20 seconds, enought time for the hero to move ^^

How can i make this possible (I'm really noob, sorry)
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
OH.... Well thank u boys and gilrs ^^ and sorry for the silly question ^^

You're quite welcome, my good sir.

As for your other question, input the following within a parallel event:

<> Message: O gatinho
<> Wait: 20.0 Sec

To get the Wait command wait 20 seconds, input "200" into the text field. The Wait command divides that value by 10 (200 / 10 = 20.0) before parsing. If you use a faceset, be sure to set that before firing off the message too.
THANK YOU! REALLY!

I think I'll do this in another point, just in the beggining ^^
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