SPEAKING OF MENUS...
Posts
oh hey its this old peice of junk
*edit*
Yes I know about all the bugs, windows not being set correctly when being moved on screen, leaving out the 'r' in Riddler, ect. . The very end is me messing around with the menu states since 'Sort' will move the menu ahead to the main window instead of going back to the previous window. The part when I magically edit formation is just a shortcut: Pushing right on the main menu will go into edit formation mode.
For the curious, that thing is nothing but windows, bitmaps, and rampant abuse of blt
*edit*
Yes I know about all the bugs, windows not being set correctly when being moved on screen, leaving out the 'r' in Riddler, ect. . The very end is me messing around with the menu states since 'Sort' will move the menu ahead to the main window instead of going back to the previous window. The part when I magically edit formation is just a shortcut: Pushing right on the main menu will go into edit formation mode.
For the curious, that thing is nothing but windows, bitmaps, and rampant abuse of blt

lots of good menus in here. i love making menus because it's the only thing i don't suck at when it comes to making games.
for reference (i wish i had stuff from earlier than 2004 as it was really awful!)
http://www.modestarcade.com/images/port_01.png (RM2k3, 2004 i think)
http://www.modestarcade.com/images/port_02.png (GM6, 2006)
http://www.modestarcade.com/images/port_03.png (GM6, 2006)
http://www.modestarcade.com/images/port_04.png (RM2k3, 2004)
http://www.modestarcade.com/images/port_05.png (GM6, 2006)
and from my current project (GM7, 2009)
http://www.modestarcade.com/images/port_06.png (800x480)
for reference (i wish i had stuff from earlier than 2004 as it was really awful!)
http://www.modestarcade.com/images/port_01.png (RM2k3, 2004 i think)
http://www.modestarcade.com/images/port_02.png (GM6, 2006)
http://www.modestarcade.com/images/port_03.png (GM6, 2006)
http://www.modestarcade.com/images/port_04.png (RM2k3, 2004)
http://www.modestarcade.com/images/port_05.png (GM6, 2006)
and from my current project (GM7, 2009)
http://www.modestarcade.com/images/port_06.png (800x480)
Font's pretty hard to read in the first screenshot (probably the colors), and that hand-cursor in the second is far too small to be noticable. Beyond that, they're awesome, Ness. o.o
Excel is glorious.
(Yes I know everything in that sheet is horribly game-breaking but that's kind of the point! :\/)
(Yes I know everything in that sheet is horribly game-breaking but that's kind of the point! :\/)
Even I used excel to plan WOLFIE. Saves me lots of time balancing numbers when I can just do it on "paper".
Kenton, the job change menu in Hero's Realm is simply amazing. I really do love it.
And Nessiah, you do know that Heaven's Gate is a suicide cult, right?
And Nessiah, you do know that Heaven's Gate is a suicide cult, right?

Just started working on the menu. Going for as simple as it is physically possible. I like my players knowing where to find things and what things do.






























