NAME IN TALKING

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i need to know how the event "person" says the characters name and then says stuff like

(User name) Hi :)
System.out.println(charactername.": ".charactermessage);

Echo $charname.": ".$message;

++[>++[>++[>++[>++<-] <-] <-] <-] >>>><+++++++[>+++++<-] >. <+++[>++++++++++++<-] >+. <+++[>--<-] >-. <++[>++++++++<-] >+. <++[>--------<-] >-. <+[>+<-] >+. <++[>++++++++<-] >+. <+++++[>---<-] >. <+++[>++++<-] >+. <++[>--<-] >. <+++[>----<-] >-. <+++[>++++<-] >. <++[>----<-] >. <+++++++[>------<-] >-. <+++++++++++++[>--<-] >. <+++++[>+++++++++<-] >. <+++[>++++++++<-] >. <+++++++[>++<-] >. . <+++[>------<-] >. <+++[>++<-] >. <+[>-<-] >-.

output= (charname + ": " + message);
//drawtexthere

Etc.
post=133108
i need to know how the event "person" says the characters name and then says stuff like

(User name) Hi :)
im using RPG maker VX
n\[x]
x = number of character in the database. so say the list is like this:
0001: Princess
0002: Knight
0003: Bananaman

If you want them to address the Princess, you'd replace 'x' with 1. Bananaman would be 3 and so forth.

I'm not sure if
\n[0]
works in RMVX, but in other versions the 0 would put in the name of whomever was at the head of the party.
Pages: 1