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Hey, just need a bit of help with chipsets. When I change a tile to a non passing tile, the character can still pass over it. I've even changed it from the 4 directional pass option so that it cant pass over the edges of the tile (Its a raised block tile, not sure what its called exactly) and the character can still move over it.... Is there something I may have over looked or I don't know about? Any help appreciated.... Cheers in advance
Ten Blue Egyptians
Ten Blue Egyptians
The passability is that of the top object. If you erase with the wrong blank tile on layer 3, then the passability will change to through. The first tile is blank, erase all your blank spaces with that.
post=145363
The passability is that of the top object. If you erase with the wrong blank tile on layer 3, then the passability will change to through. The first tile is blank, erase all your blank spaces with that.
Ahh I know what you mean and I think thats the prob. Cheers man, thanks for that.
so if i've erased tiles with a diiferent blank tile rather tahn the default blank tile (the one with a dimond if i recall correctly?) it'll make a tile not normaly passable, passable?
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