CUSTOM TITLE SCREEN (2K3)
Posts
Pages:
1
I was wondering if there is anyway to use a custom title screen in 2k3. I have the Auto Enter patch, which bypasses the menu, and I know how to put the options for new game and quit game, but is there any way to put a load game command?
Or would I be better off bypassing the title menu, showing my title screen, then using a - Go to Title screen command, and having a plain black title screen with a different logo on it, and have the NEW, LOAD and QUIT options there
Edit : Actually, I tried this, and when it goes back to the main title screen, it immediately bypasses it again.
Or would I be better off bypassing the title menu, showing my title screen, then using a - Go to Title screen command, and having a plain black title screen with a different logo on it, and have the NEW, LOAD and QUIT options there
Edit : Actually, I tried this, and when it goes back to the main title screen, it immediately bypasses it again.
I wonder why nobody replied here O_O
Anyway: You can easily make a custom title screen using BetterAEP:
Download Patch (625 KB): http://cherrytree.at/downloads/betteraep.rar
Download Demo Project (321 KB): http://cherrytree.at/downloads/betteraep_demo.rar
Best regards,
Cherry
Anyway: You can easily make a custom title screen using BetterAEP:
Download Patch (625 KB): http://cherrytree.at/downloads/betteraep.rar
Download Demo Project (321 KB): http://cherrytree.at/downloads/betteraep_demo.rar
How to use the patch
This patch includes everything you need for creating your own title screen
> The standard title screen will be skipped, the game starts directly at the start map.
> You can call the load menu from an event script.
> You can exit the game from an event script.
> BetterAEP is a stand-alone patch. You don't need any other patch to get it working. If you want to combinate it with another patch, apply BetterAEP at first.
To call the loading menu or exit the game, the event command "Stop Parallel Events" (or "Stop Event" in some versions) and the variable no. 3350 is used. This variable has been chosen, because most of the games don't use it.
If variable no. 3350 contains the value 1 when "Stop Parallel Events" is called, the load menu will pop up. If it contains the value 2, the game will quit. If it contains any other value, the standard "Stop Parallel Events" command will be executed.
Best regards,
Cherry
Pages:
1















