RM2K3 - NEED HELP IN MAKING A LIGHTING EFFECT
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Alright, what i am trying to do is have a picture follow a firefly on a set path flashing representing light emitting from the firefly. I wanted to add more detail lighting, as my game is set in a darker atmosphere. I was just wondering how would I got about in doing this? If anyone could point me in the right direction it would be appreciated.
I am going to assume you have some rm2k3 knowledge but basically: make two variables
FireflyX
FireflyY
Set them to Sprite>The actual event> X Coordinate (and Y Coordinate to the 2nd one)
Then make a parallel process on the map that has a move picture command, set the coordinates to the two variables I just mentioned, and have a 00 wait command or something to make sure it doesn't lag or something. You'll also have to update the variables in this parallel process (Don't forget to have a show picture beforehand, like as you enter the map).
I haven't tested this but this will at least point you in the right direction. I would probably make the firefly charset have it's own little lighting effect but idk. You asked for a way to display a picture on a charset so I am just going by that.
FireflyX
FireflyY
Set them to Sprite>The actual event> X Coordinate (and Y Coordinate to the 2nd one)
Then make a parallel process on the map that has a move picture command, set the coordinates to the two variables I just mentioned, and have a 00 wait command or something to make sure it doesn't lag or something. You'll also have to update the variables in this parallel process (Don't forget to have a show picture beforehand, like as you enter the map).
I haven't tested this but this will at least point you in the right direction. I would probably make the firefly charset have it's own little lighting effect but idk. You asked for a way to display a picture on a charset so I am just going by that.
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