PEOPLE WANT WHAT THEY CAN'T HAVE.
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That's nothing, I missed how bosses would just effen explode all over the place no matter what kind of monster they were in the first Grandia game, complete with all the light beams and triangular orange particle effects.
It also took me a long while to see the skull in the puff of clouds that appears in A Link to the Past, it happened so fast and I couldn't see the shading that I thought it was just a cloud.
This is also a reason why I'm trying to get my FM and Z80 synth library to work with my engine, I loved the KRRRSSHSHHHHHHHSHSHSHHSHSHAHHAAAAAAAAAA sound effects.
It's not like a drug or anything, it's just good sound design. When you hit stuff and it's actually doing damage, you need to hear it. If you mute your speakers for games like these, you'll notice your hits and kills just feel flat.
It also took me a long while to see the skull in the puff of clouds that appears in A Link to the Past, it happened so fast and I couldn't see the shading that I thought it was just a cloud.
This is also a reason why I'm trying to get my FM and Z80 synth library to work with my engine, I loved the KRRRSSHSHHHHHHHSHSHSHHSHSHAHHAAAAAAAAAA sound effects.
It's not like a drug or anything, it's just good sound design. When you hit stuff and it's actually doing damage, you need to hear it. If you mute your speakers for games like these, you'll notice your hits and kills just feel flat.
When you hit stuff and it's actually doing damage, you need to hear it.
Sounds like drugs to me.
Which isn't a bad effect itself if you know the point I'm trying to get across. Love is a drug. Food is a drug. Sex is a drug. Music is a drug. Sleep is a drug. So on and so forth. Putting some sort of stimuli in a game that players grow to LOVE, to want, to almost need to hear after fulfilling some condition is pretty fucking powerful.
I don't think so.
"(g)(1) The term "drug" means (A) articles recognized in the official United States Pharmacopoeia, official Homoeopathic Pharmacopoeia of the United States, or official National Formulary, or any supplement to any of them; and (B) articles intended for use in the diagnosis, cure, mitigation, treatment, or prevention of disease in man or other animals; and (C) articles (other than food) intended to affect the structure or any function of the body of man or other animals; and (D) articles intended for use as a component of any article specified in clause (A), (B), or (C). A food or dietary supplement for which a claim, subject to sections 403(r)(1)(B) and 403(r)(3) or sections 403(r)(1)(B) and 403(r)(5)(D), is made in accordance with the requirements of section 403(r) is not a drug solely because the label or the labeling contains such a claim. A food, dietary ingredient, or dietary supplement for which a truthful and not misleading statement is made in accordance with section 403(r)(6) is not a drug under clause (C) solely because the label or the labeling contains such a statement."
- FD&C Act, Section 201(g)(1)
You would have to put forth evidence that the articles and effects you claim fall under this definition of a drug. You can't just melt your definitions and blanket everything just because it sounds cool and fits your world lens. It's like calling everything sex even though it really isn't.
"(g)(1) The term "drug" means (A) articles recognized in the official United States Pharmacopoeia, official Homoeopathic Pharmacopoeia of the United States, or official National Formulary, or any supplement to any of them; and (B) articles intended for use in the diagnosis, cure, mitigation, treatment, or prevention of disease in man or other animals; and (C) articles (other than food) intended to affect the structure or any function of the body of man or other animals; and (D) articles intended for use as a component of any article specified in clause (A), (B), or (C). A food or dietary supplement for which a claim, subject to sections 403(r)(1)(B) and 403(r)(3) or sections 403(r)(1)(B) and 403(r)(5)(D), is made in accordance with the requirements of section 403(r) is not a drug solely because the label or the labeling contains such a claim. A food, dietary ingredient, or dietary supplement for which a truthful and not misleading statement is made in accordance with section 403(r)(6) is not a drug under clause (C) solely because the label or the labeling contains such a statement."
- FD&C Act, Section 201(g)(1)
You would have to put forth evidence that the articles and effects you claim fall under this definition of a drug. You can't just melt your definitions and blanket everything just because it sounds cool and fits your world lens. It's like calling everything sex even though it really isn't.
Oh jesus christ.
I'm just using it as it's generally understood; something that's addictive or has the potential to be addictive. Don't be obtuse, you know what I mean. Are you one of those types who jumps on the table in a club and angrily yells that definition at the top of your lungs when "Your Love Is My Drug" is being played?
I'm just using it as it's generally understood; something that's addictive or has the potential to be addictive. Don't be obtuse, you know what I mean. Are you one of those types who jumps on the table in a club and angrily yells that definition at the top of your lungs when "Your Love Is My Drug" is being played?
I actually didn't quite know what you mean, but I would have if you just said "addictive". There's being clever, and then there's just adding buzzwords to actual commonly known game terms. It's like saying you're making a "adrenaline" game when you're really just making an action RPG. "Action RPG" makes more sense.
Well I'm not using addictive, I decided to use the word 'drug' in that particular instance. Either with the program and get on the dance floor or I'm throwing you out the window. Next post please pertain to the topic at hand!
Next post please pertain to the topic at hand!
The topic is about "wanting what you can't have" or about "drugs". Either way, you're being awfully vague and could warrant anyone's interpretation of the above. We have talked about many elements of game design, however, your thesis statement is still unclear. I'm referring to a one-sentence summary of the argument you are trying to make with what you have said in the opening post.
Everyone's responses have been all over the board in game design, therefore, any particular topic is unknown and any topic could be tied to the last one. I'm simply defending my position in the statement that we have been talking about game design for responses starting an idea of game design (i.e. sound design linked to game design). This would then follow into a discussion of what makes something in a game addictive.
The topic is about "wanting what you can't have" or about "drugs". Either way, you're being awfully vague and could warrant anyone's interpretation of the above. We have talked about many elements of game design, however, your thesis statement is still unclear. I'm referring to a one-sentence summary of the argument you are trying to make with what you have said in the opening post.
Everyone's responses have been all over the board in game design, therefore, any particular topic is unknown and any topic could be tied to the last one.
Apparently you are late to the party on how I make topics. The subject of discussion often flows all over the place in my topics and goes from one end of the world to the other. It seems to work for everyone, and you're welcome to chip in any related way. However the clinical definition of what a drug is or isn't not the type of post I'm really looking for or want to read.
However the clinical definition of what a drug is or isn't not the type of post I'm really looking for or want to read.
With this statement, you are being a more polite version of craze in a thread made a while back. Discussion was all over the place and craze would repeatedly say something to this effect but in a more direct way because they were posts only Craze did not like/want/care about as the thread opener. Even though I am directly responding to you now, the post where I reference the definition of "drug" was actually made out loud to just anyone.
It's important to understand the word "article" in that document. If you made such a claim that a video game is a drug and that it will cause certain effect, that document would actually apply in the United States. This is why some things (such as energy drinks) carry those labels stating this product's claims have not been verified by the FDA.
Some people seriously want to treat video games as drugs in this fashion, especially after the World of Warcraft Korean Death incidents. What seems like a purely semantic argument is actually also much more than just that.
Whoa.
WolfCoder, stop embarassing yourself and STOP ruining the fucking topic. What the hell is wrong with you?
WolfCoder, stop embarassing yourself and STOP ruining the fucking topic. What the hell is wrong with you?
I hope Ke$ha shoots you.
What the hell is wrong with you?
Don't worry, I dun goofed. I apologize, all.
post=203876Especially since Ke$ha's so drunk she wouldn't be able to hit the broad side of a barn...at point-blank range.I hope Ke$ha gives you AIDS... Would've been a more realistic a wish to make.
How do you guys feel about epic intros (whether to the game or a specific character) where you get access to all kinds of sweet abilities - then it gets taken away and you're L1? Does it drive you to build up a certain dude, or is it just fun? Annoying? Stupid?
Examples:
-Legacies of Dondoran 2 demo
-Jade in Tales of the Abyss
-Tales of Phantasia's intro with the parents fighting Dhaos (iirc)
-Kind of seen in Magitek in Final Fantasy VI
-1/8 of the cast in every single Suikoden game
-Every game that begins with a dream of you being The Epic Heroes
Please submit more examples, too. I feel like there are many more that I can't think of in my current sick and tired state!
Examples:
-Legacies of Dondoran 2 demo
-Jade in Tales of the Abyss
-Tales of Phantasia's intro with the parents fighting Dhaos (iirc)
-Kind of seen in Magitek in Final Fantasy VI
-1/8 of the cast in every single Suikoden game
-Every game that begins with a dream of you being The Epic Heroes
Please submit more examples, too. I feel like there are many more that I can't think of in my current sick and tired state!
MKID, please go into more detail. Just saying "they annoy me to no end" isn't that useful! Why does it annoy you? Is there a better way to execute it, or should it just be removed? Can you see any merits?
post=203971Okay then.
MKID, please go into more detail. Just saying "they annoy me to no end" isn't that useful! Why does it annoy you? Is there a better way to execute it, or should it just be removed? Can you see any merits?
They annoy me because it's a big trick! They make you feel powerful and strong, then strip you down to nothing, making you have to earn the stuff you already had again. The only good thing that comes from it is discovering new abilities.
A game that did something right was Metroid Prime 3. It didn't take away the abilities you started out with AND gave you new ones as time went on.

















