SOMETHING NEED DOING?
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So, having previously been apart of a large community, I am used to the request forums being flooded with, well, requests. In RMN's case, these seem to be far and wide. Because of this, I am kind of saddened. I wanted to be helpful in the community, but feel that I'm not really contributing anything. Teaching is not my forte, so tutorials are out of the question.
This being said, is there anyone out there who needs a competent scripter for RPGMaker XP or VX? I'm not really good at much other than that. I don't know if people just don't bother any more with custom scripts, or if the community is overflowing with apt scripters.
I need work. Wurk, wurk.
EDITED: 10/5/2010 7:19PM
This being said, is there anyone out there who needs a competent scripter for RPGMaker XP or VX? I'm not really good at much other than that. I don't know if people just don't bother any more with custom scripts, or if the community is overflowing with apt scripters.
I need work. Wurk, wurk.
EDITED: 10/5/2010 7:19PM
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Uh, hmm. How competent? Could you make a battle system that allows for moving enemies, and for attacks with geometric areas of effect? Like the Chrono Trigger attacks that hit a circle area around an enemy, or hit everything along a line out from the caster?
Because that would pretty much make my year, and you should seriously message me if so. But I have a feeling that an entire battle system is probably not what you had in mind.
Because that would pretty much make my year, and you should seriously message me if so. But I have a feeling that an entire battle system is probably not what you had in mind.
post=207828
You should include what versions of RPGmaker you work in. Just to be clear.
It has been done
post=207818
Uh, hmm. How competent? Could you make a battle system that allows for moving enemies, and for attacks with geometric areas of effect? Like the Chrono Trigger attacks that hit a circle area around an enemy, or hit everything along a line out from the caster?
Because that would pretty much make my year, and you should seriously message me if so. But I have a feeling that an entire battle system is probably not what you had in mind.
Melody can do a LOT of this, especially with a few simple tweaks with origin points.
I would like some modifications to a battle system I'm wanting to use, and I don't believe they are anything too fancy. A lot of small tweaks to make the interface more user friendly, intuitive, etc. If you are interested, hit me up and I'll provide you will the script I'm using and what modifications I want to it. :]
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