HELP!
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I'm a puzzle game type of guy. On my latest puzzle, I want to make it so when you push a boulder onto a switch it activates the switch; but when you push it off it de-activates. I've seen it done in other games, so it is possible. Can anyone tell me how to do it?
1) Wrong forum! Try the Help forum.
2) You check the (X, Y) coordinates of the boulder in a parallel process event (or after pushing the boulder in the boulder's event); if it's on the switch, turn on the switch.
2) You check the (X, Y) coordinates of the boulder in a parallel process event (or after pushing the boulder in the boulder's event); if it's on the switch, turn on the switch.
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