CHARACTER CUSTOMIZATION FOR VX
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I'm using the composite characters script for VX which can be found here.
http://forum.chaos-project.com/index.php/topic,1250.0.html
I'm using this so that the player can customize the look of the main character and his/her allies at the beginning of the game. Instead of setting up an event which asks the character what hairstyle/clothing they want, I was going to use left and right to cycle between the article of clothing/hair that the player wants, with up and down switching to the next article. This would probably require a lot of events, and a lot of time.
Is there a script out there that achieves the same function, or any other method that is simpler to do?
http://forum.chaos-project.com/index.php/topic,1250.0.html
I'm using this so that the player can customize the look of the main character and his/her allies at the beginning of the game. Instead of setting up an event which asks the character what hairstyle/clothing they want, I was going to use left and right to cycle between the article of clothing/hair that the player wants, with up and down switching to the next article. This would probably require a lot of events, and a lot of time.
Is there a script out there that achieves the same function, or any other method that is simpler to do?
It could easily be done without using too many events/switches/variables... But it would take a lot of time and hard work...
I decided to just go with the player selecting the style via show choice and using some loops. It works alright, so I'll stick with it for now.
The way that I would handle this is locking the player into looking down and then putting an event on all four sides of the dude. When you press up, it bumps into that event and adds to the article variable, then calls the article common event that takes care of the rest.
I'd do it this way if I didn't have a script since you're not using a "key input" parallel process or anything like that; you know with this that when you move up, you'll add +1 to the article variable absolutely.
I'd do it this way if I didn't have a script since you're not using a "key input" parallel process or anything like that; you know with this that when you move up, you'll add +1 to the article variable absolutely.
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