HOW DO YOU RIP SPRITES FROM ROMS OR GAMES?
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dont know if this has been posted or not sorry if it was. but was wondering on how to rip sprites. thanx
~decarmel
~decarmel
This is how I do it:
1:Open up a random chipset with paint. Make sure that chipset works on rpg maker... aka the bg color is transparent and all that.*P.S* I find paint works the best because it gets everything from from the very last pixel straight up.
2:Now open your rom, whatever game your in and walk to the area in which you would like to rip the tiles from. Now you can press the number buttons (1-9 i think: For snes9X no znes.Well I'm not sure if znes can do it but w.e) and it will remove certain background tiles. This way layers won't be blocking certain tiles that you would only get if objects weren't on them, or remove flooring thats under the objects.
3:Now hit print screen.
4:open up a new paint file and paste your screen onto the second paint file.
5:Now copy and paste every tile from your second paint file (the game you wanna rip) Onto the other chipset.
*HELP* it works if you copy and paste a tile from the original chipset into the 2nd paint file because it will give you a sense of how big the tiles should be.
6:For objects, simply copy and paste the objects over the objects on the original chipset (it will be on the right side of the chipset) then change the bg color to whatever the transparency color is... which is usually bright pink or aqua.
7:Wash rinse repeat.
It takes a lot of work but the end result is definitely worth it.
I really hoped this helped.
Cheers dude.
1:Open up a random chipset with paint. Make sure that chipset works on rpg maker... aka the bg color is transparent and all that.*P.S* I find paint works the best because it gets everything from from the very last pixel straight up.
2:Now open your rom, whatever game your in and walk to the area in which you would like to rip the tiles from. Now you can press the number buttons (1-9 i think: For snes9X no znes.Well I'm not sure if znes can do it but w.e) and it will remove certain background tiles. This way layers won't be blocking certain tiles that you would only get if objects weren't on them, or remove flooring thats under the objects.
3:Now hit print screen.
4:open up a new paint file and paste your screen onto the second paint file.
5:Now copy and paste every tile from your second paint file (the game you wanna rip) Onto the other chipset.
*HELP* it works if you copy and paste a tile from the original chipset into the 2nd paint file because it will give you a sense of how big the tiles should be.
6:For objects, simply copy and paste the objects over the objects on the original chipset (it will be on the right side of the chipset) then change the bg color to whatever the transparency color is... which is usually bright pink or aqua.
7:Wash rinse repeat.
It takes a lot of work but the end result is definitely worth it.
I really hoped this helped.
Cheers dude.
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