YET ANOTHER CHIPSET HELP REQUEST
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http://rpgmaker.net/users/Darkflamewolf/locker/city.jpg
I mainly need help on the water-canal ways. I can twist them to bend upwards or left or right via the corner tiles. But when wrapping it around the backside of certain segmented sections of the city, there are no corner tiles for that. So for example, if we had a straight up down canal wall, you can bend it left or right on its bottom side, but on its top side, there are no tiles to bend the wall in a new direction. Does that make sense? How can I have four-way canal sections with this tileset? or do I need to edit this?
I mainly need help on the water-canal ways. I can twist them to bend upwards or left or right via the corner tiles. But when wrapping it around the backside of certain segmented sections of the city, there are no corner tiles for that. So for example, if we had a straight up down canal wall, you can bend it left or right on its bottom side, but on its top side, there are no tiles to bend the wall in a new direction. Does that make sense? How can I have four-way canal sections with this tileset? or do I need to edit this?
You can get around this limitation by drawing them separately and then putting them together with the selection tool.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I'm not sure I understand the question, but if I do, then hopefully this is the answer:
If you shift-click when putting down a tile, it won't create an autotile and won't affect the autotiles around it. If you shift-right-click on an autotile you've already drawn, then shift-click somewhere else, it'll let you copy and paste the pattern you drew. You can use the shift key to get around the way the water tiles and other automatic tiles draw themselves.
If that's not the answer you needed, then post a screenshot of your map so we can see what you mean.
If you shift-click when putting down a tile, it won't create an autotile and won't affect the autotiles around it. If you shift-right-click on an autotile you've already drawn, then shift-click somewhere else, it'll let you copy and paste the pattern you drew. You can use the shift key to get around the way the water tiles and other automatic tiles draw themselves.
If that's not the answer you needed, then post a screenshot of your map so we can see what you mean.
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