MOVING CLOUDS, ETC IN RPG MAKER 2003?
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How do you make clouds and such move across the maps? Much like fogs in XP/VX. I know it has to be simple, but I'm just not getting it. v__v;
You need to get a picture of the clouds, show them using Show Picture and then use a Move Picture event to get them moving in whatever speed or direction you wish.
author=StrangeluvI tried that, but they won't move. They just sit up in the corner of the screen. <__<;
You need to get a picture of the clouds, show them using Show Picture and then use a Move Picture event to get them moving in whatever speed or direction you wish.
Make sure there's a process that allows the movement to finish, otherwise it will jump back to start over and over. In example, using 'Wait' for the movement duration or make sure the commands are not looping.
author=ZephyrOhh! I get it! Now... do you have any good recommended coordinates that move clouds nicely in a down left direction?
Make sure there's a process that allows the movement to finish, otherwise it will jump back to start over and over. In example, using 'Wait' for the movement duration or make sure the commands are not looping.
0,0 is upper left corner of the screen. 320,240 is lower right corner, just as the pixel resolution of the screen. If it would be straight corner-to-corner down left it would be 320,0 > 0,240. Exact measurements depends on the kind of image and how sharp the direction would be. It's all testing from there.
A tool called image positioner might help: http://rmrk.net/index.php?topic=31420.0
It's the third tool from the top. Import your picture, drag and drop, and it'll spit out the exact coordinates you should enter. Make sure you set it to the maker of your choice.
It's the third tool from the top. Import your picture, drag and drop, and it'll spit out the exact coordinates you should enter. Make sure you set it to the maker of your choice.
author=DrakonaisThanks!!!! ^__^
A tool called image positioner might help: http://rmrk.net/index.php?topic=31420.0
It's the third tool from the top. Import your picture, drag and drop, and it'll spit out the exact coordinates you should enter. Make sure you set it to the maker of your choice.
People always forget about the "Parallel Processes" they have already made... In this case, the picture constantly being set back to the same place so it can't move. More often is the case when people add a "Tint Screen" command and wonder, "WHY ISN'T THIS WORKING!" only to find out about half an hour later they had another command tinting the screen to 0 , 0 , 0. (Yes, this happened to me...)
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