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[VX] BATTLE SCRIPTING - ONE CHARACTER IN BATTLE

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Well, I'm looking for a battle script to use in Lands Hope. Basically I've searched for pokemonesque battle systems, Final Fantasy 10-2 battle systems and have asked on some other forums, but haven't had much luck.

Ultimately I'd have liked a system that was like pokemon with the one-on-one battling and front-style, but more like FFX/X2 with regards to the character swapping and with a Grandia-type battle turn counter. Also having it work with most other scripts would have been nice. ^.^

That said, I realize I'm not likely to get what I wanted, so I've broken down what I need into two parts.
1) A battle system that allows only the lead character to battle. So, I have eight players in the party, but when entering battle only the leader will be called to the field.
2) The ability to swap the current character during battle.

If anyone can point me in the right direction, I'd be a very thankful RMNette. So, help? Please?
1) Usually is the party management script that handles who's in your active party, not the BS.
2) KGC_LargeParty.
Versalia
must be all that rtp in your diet
1405
There's also an "integrated reserve party" script by modernalgebra. It displays heroes in your non-combat party in the Status menu and whatnot, so you can reduce the active party size to 1 and the rest will still be there.
Maybe I should say what I've got so far. ^.^;
I edited the GAME OBJECTS: GAME_PARTY script to MAX_MEMBERS=8
This works with Shanghai's on-map party switch (press PgUp/Down to switch between characters) so that each time a new character is added they automatically join the 'working' party, as it were. In other words, no reserve party while on map.

I'll re-look into modernalgebra's script, though. Thanks! ^.^
IRP doesn't allow for swap in battle though.
If I remember correctly, On-map Party Switch only works on active party actors and doesn't account reserve actors if used with IRP.
Thanks heisenman! You were right about modernalgebra's script, I couldn't get it to work properly. KGC's one, though, works a treat, though I wonder if it's possible to change it so that the swapping is added to a button press as opposed to a choice at the side of the fight/run/autobattle menu.
It does work though, which is the main thing~ ^.^
Thanks~
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