MAP WRAPPING CUTSCENE

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Is it possible to set up a cutscene similar to the intro to FFVI, not in appearance, but how the view is kind of wrapping with a the background slowly coming into view. I am talking about the part where the magitek are walking through the snow and the credits are being listed.

http://youtu.be/RDMWp1oLoA0

is it possible to set something up like that?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
That type of graphics is called Mode 7. You will need to find a Mode 7 script. I know they exist but I am not familiar with any of them.
author=LockeZ
That type of graphics is called Mode 7. You will need to find a Mode 7 script. I know they exist but I am not familiar with any of them.


i will have to find a mode 7 script and check it out.

author=LockeZ
That type of graphics is called Mode 7 perspective projection.

(depending on what platform you're using, this may be taxing on the software's graphical capabilities. i remember RMXP having lag problems when running perspective projection, but that's the least of its shortcomings)
If you only want mode7 (perspective) for the intro, and not for the whole game, you can simulate that effect with a scrolling picture that changes zoom factor as it scrolls. If you have an image that tiles top to bottom that you want to use, I can whip up a demo for you. You can make it with a map & screen dump it if you want. It just needs to tile top to bottom.
author=Brewmeister
If you only want mode7 (perspective) for the intro, and not for the whole game, you can simulate that effect with a scrolling picture that changes zoom factor as it scrolls. If you have an image that tiles top to bottom that you want to use, I can whip up a demo for you. You can make it with a map & screen dump it if you want. It just needs to tile top to bottom.


will that work on 2k3?
It should as long as you can move & zoom a picture simultaneously.
I don't have 2k3, so the demo will be in RMXP.



ok, here's a really cheesy demo. (My artwork ain't so great).
But, it gives you a pretty good idea of what you need to do.
Basically, move & scale the picture at the same rate so it appears like perspective motion.

http://www.hbgames.org/user_files/Perspective_Intro.exe

If you don't have RMXP, you can still test the game by running the "Game.exe" file.
The 2 images for the effect are also in the Graphics/Pictures folder

In this case, I edited the moving image to make it 4x wider at the bottom, so as it moves it changes from 25% zoom to 100% zoom. A more drastic taper would produce a better perspective effect, maybe zooming from 10% to 100%.

There's a screendump of the event in the Graphics/Pictures folder as well.
author=Brewmeister
It should as long as you can move & zoom a picture simultaneously.
I don't have 2k3, so the demo will be in RMXP.



ok, here's a really cheesy demo. (My artwork ain't so great).
But, it gives you a pretty good idea of what you need to do.
Basically, move & scale the picture at the same rate so it appears like perspective motion.

http://www.hbgames.org/user_files/Perspective_Intro.exe

If you don't have RMXP, you can still test the game by running the "Game.exe" file.
The 2 images for the effect are also in the Graphics/Pictures folder

In this case, I edited the moving image to make it 4x wider at the bottom, so as it moves it changes from 25% zoom to 100% zoom. A more drastic taper would produce a better perspective effect, maybe zooming from 10% to 100%.

There's a screendump of the event in the Graphics/Pictures folder as well.


it didn't work said something was missing, but from looking at the images and your description i think i have a good idea on what to do, thanks.
Ah, my goof. I should have realized you don't have the RMXP RTP (RUn Time Package)
Sorry 'bout that.

Experiment with it. If you need help with the math (x,y positions & zoom levels), let me know. (math is my 2nd language.) :)
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