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PARALLAX VS TILE-SETS

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As you can assume by the title, do you like games that use Parallax maps, tile-sets, or both.
which do you prefer?
Which do you think is most effective in creating a creative atmosphere?

i don't think you know what parallax means
DE
*click to edit*
1313
Parralex, sed lex. Look it up.
I don't think you know how to Parallax map
Why parallax Vs tileset???



this map uses Parallax And tilesets
http://en.wikipedia.org/wiki/Parallax_scrolling

god damn you all. this is like when someone mentioned isometric projection
geodude. Sigh. nobody cares about the real meaning. is like when we talk about isometric maps, even if we do a slight change to the y-proyection we call that a isometric map. The same goes for this.
i am tearing my hair out here. this would make sense if there wasn't a perfectly sensible term for them used in the engine which coincidentally also begins with p.

(IT'S PANORAMA)
Rps panoramas works like parallaxes (they have a diferent scol ratio for the x and y axis) thats why is called parallax mapping
EXCEPT

THEY DON'T

WHEN YOU USE THEM SOLELY FOR YOUR MAP

THAT WOULDN'T WORK PROPERLY

you are all fucking imbeciles
i am an imbecile, and????
okay, i am glad we're on the same page here

IT IS THE PAGE OF LOATHING
Despite
When the going gets tough, go fuck yourself.
1340
stop being so geoRUDE
i will DESTROY you
You are one of the most ignorant things I've seen. (I understand that you're just trolling, but trolls can go die)

Despite being on an RPG Maker website (or game maker site in general), I'm guessing that You've never played an RPG Maker game because if you did you'd know exactly what I meant when I said Parallax (the backround image of a map, more specifically called a Parallax Background).
Secondly, you have no idea how to map by solely using these Parallax Backgrounds and transparent tiles so that you can "walk" on these backrounds thus eliminating the overall purpose of mapping with Tile-sets.
Before you get your snobby british wang all in a tangle, understand the purpose of the topic before you jump to your conclusions and post nonsensical nonsense.
author=RedNeptune
You are one of the most ignorant things I've seen. (I understand that you're just trolling, but trolls can go die)

Despite being on an RPG Maker website (or game maker site in general), I'm guessing that You've never played an RPG Maker game because if you did you'd know exactly what I meant when I said Parallax (the backround image of a map, more specifically called a Parallax Background panorama).
Secondly, you have no idea how to map by solely using these Parallax Backgrounds and transparent tiles so that you can "walk" on these backrounds thus eliminating the overall purpose of mapping with Tile-sets. (i was doing this before you were gestated pal *puts on sunglasses, rides motorcycle into the sunset* keep the change kid)
Before you get your snobby british wang all in a tangle (this is actual prejudice! unbelievable), understand the purpose of the topic before you jump to your conclusions and post nonsensical nonsense.
brody's notes

if you had read the article i helpfully linked, you might have been able to recognise your error, but as it stands i think i prefer the vitriol
still arrogant and ignorant.

1.

As we can all now clearly see, this is what I'm talking about.

2.
This website, if I'm not mistaken is called rpgmaker.net, and as such I refer to it as an RPG Maker website. There is nothing wrong about that. Even if there was something wrong I also commented that it i a game making site in general.

3.
You claim that I'm being prejudice, but you seem to lack the understanding of what the word prejudice means:
1. an unfavorable opinion or feeling formed beforehand or without knowledge, thought, or reason.
2. any preconceived opinion or feeling, either favorable or unfavorable.
3. unreasonable feelings, opinions, or attitudes, especially of a hostile nature, regarding a racial, religious, or national group.

I did not give an unfavorable opinion beforehand. I said "Snobby British Wang".
This is not without knowledge because your profile says that you are from the UK hence why I said british. Secondly you're name is geoDUDE so I can almost plaily guess that you have a Y chromosone in your body. And, I say snobby because due to your previous posts you don't seem to accept any other answer except your own.
Also, I did not act in a hostile nature, nor did I technically say anything offensive.
author=geodude
if you had read the article i helpfully linked, you might have been able to recognise your / enterbrain's error
what the hell?

1. The box labeled "Parallax Background" in RMVX allows you to set a panorama image for a map.

2. Technically, the site is RPG maker, as in maker of RPGs. :)

3. enough with the name calling.
DE
*click to edit*
1313
Actually Geodude is right, the term parallax background only applies to games with several planes, mostly platformers. When you have the foreground and one or more backgrounds that move independently of it only then is it called parallax scrolling; there is no such thing as a parallax map. Even in RPG Maker the background image (or the Panorama) is called a parallax background because it moves independently of the main plane, the tileset plane, and it can even move automatically with no player input.

Anyhow - the word you're looking for is panorama mapping or map, or non-tileset mapping, as opposed to tileset-based mapping.

And to answer your original question - panorama maps are better suited for short games, and yes, they are more atmospheric. The downside is simple - you have to have the whole game planned out from the start or there will be lots of panorama redrawing and, as a result, more vaporware. With tilesets you can change your maps in no time to account for the changes in the story and level design.
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