IKA HELP

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Well it's not the programming that's killing me it's organizing and where to put the sprite frames and calling/importing every script you make in order for it to compile and be a game.

Right now I'm just trying to do the basics, movement, menu, save/load system.

Right now it's just the Movement. Ya know like Legend of Zelda, Chrono Trigger, Legacy of Goku II/III. With Diagonal movement in all 4 directions.

And a better tutorial and how to organize/make & use scripts/sprites.

Thanks^^
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
Hey this is right up my alley!


ika has 8-way directional movement built in to its map engine. But, you'll need to start it up.



import ika

ika.Map.Switch('path_to_map.ika-map')

ent = ika.Entity(x, y, layer, 'sprite_name.ika-sprite')
ika.SetPlayer(ent)

That's the very basic map code. You'll obviously need two things here: a map and a sprite. You should be able to use the included ika tools to create these.
Cool, I added ya on msn. hopefully you use wip@rpgmaker.net and not something else, cause I'd really like to use ika but it barely has any documentation and the forums/site is sorta dead.
Pages: 1