CLASS CHANGE INSTANT READING
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Hello, I am tweaking on a Materia Script for RMXP. I have certain materia change an actor's class instead of just having the Materia named "Class" with appropriate job skills.
I want to allow updated change class change without having to exit the Scene_MateriaEquip to Scene_Map and then checking it again.
That is, the class change is reflected such as how HP/SP changes are reflected in the Scene instantly once you change/remove Materia. I don't know why HP,SP,str,agi,int,etc. are the only ones to reflect the change instantly, but the class change comes after exiting the Scene. They're actually all drawn together, too.
Basically, I need to somehow refresh the class immediately after changing it.
I appreciate if anyone can help out. Thank you.
EDIT:
I want to allow updated change class change without having to exit the Scene_MateriaEquip to Scene_Map and then checking it again.
That is, the class change is reflected such as how HP/SP changes are reflected in the Scene instantly once you change/remove Materia. I don't know why HP,SP,str,agi,int,etc. are the only ones to reflect the change instantly, but the class change comes after exiting the Scene. They're actually all drawn together, too.
Basically, I need to somehow refresh the class immediately after changing it.
I appreciate if anyone can help out. Thank you.
EDIT:
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