RPG MAKER 2003 COMMAND PROBLEM

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Hello,

It seems like you can't remove the "Row" command in RPG maker 2003.
Does anyone know how?

Thanks.
Go into the database...

Click the System 2 tab...

On the left hand side where it says Row click the expand arrow...

And select None...

(A pic to help)



Then you can add back any commands that you need by clicking the expand arrows and selecting them from the list...

Hope this helps..!

-JayEsz666-

EDIT:

author=Jude
I don't think that removes it from the battle commands, though. I could be wrong, as I have barely used the DBS.

Oh no, you cant remove it from the battle commands in RPG Maker 2003, only from the menu...

Well, I guess you COULD remove it, but you'd have to do that with some kinda hacker...

I don't think that removes it from the battle commands, though. I could be wrong, as I have barely used the DBS.
EDIT:

author=Jude
I don't think that removes it from the battle commands, though. I could be wrong, as I have barely used the DBS.

Oh no, you cant remove it from the battle commands in RPG Maker 2003, only from the menu...

Well, I guess you COULD remove it, but you'd have to do that with some kinda hacker...
Maybe by doing what the name of one of the files which I included in the archive invites you to do, namely reading it?

There are exactly two files in this archive: "norow.hpa" and "readme.txt" - honestly, you can't tell me that you missed the latter.

I wonder what's the point in trying to give clear instructions in all readme files I include with patches if people don't read them anyway.
...I am taking this from someone with a little boy for an avatar.
Considering it's the person who made the patch you're using. I would.
Adon237
if i had an allowance, i would give it to rmn
1743
author=Cherry
Maybe by doing what the name one of the files which I included in the archive invites you to do, namely reading it?

There are exactly two files in this archive: "norow.hpa" and "readme.txt" - honestly, you can't tell me that you missed the latter.

I wonder what's the point in trying to give clear instructions in all readme files I include with patches if people don't read them anyway.
Some people do read them!


author=Uzay2000
...I am taking this from someone with a little boy for an avatar.
Umm, sorry, but yeah I agree with NewBlack, Cherry is insanely genius.
You should be more polite to people who made the fix. Or else...
lol
'kay then.

EDIT: Another thing, how do I hit 9999?
Could you explain what you mean by "hitting 9999"? Making 9999 damage?

By the way, the cat in your avatar doesn't look very intelligent and/or mature either (additionally to having its background badly removed), so your point lacks any reasonable basis. Judging people by their forum avatars is ignorant because it will lead to wrong results in many cases. One of the reasons for this is that there is no accounting for tastes. Besides, even judging people by their (real) looks is not reliable.
Hitting 9999 Damage.

Ok, sorry for that, I shouldn't have a fight with someone who is probably the most useful guy on this site (or on many site, as it seems with you.).

And my avatar is for remembering the cat that got burned by 2 guys.
"Nothing justifies burning a cat, Not Even Doom Music."
I wish I had that patch back when I was trying to get rid of the "Row" command. I don't think anyone that insults you just by looking at your avatar warrants your help Cherry.
I apologised to him for me being a dick, isn't that enough?
Adon237
if i had an allowance, i would give it to rmn
1743
author=Uzay2000
Hitting 9999 Damage.

Ok, sorry for that, I shouldn't have a fight with someone who is probably the most useful guy on this site (or on many site, as it seems with you.).

And my avatar is for remembering the cat that got burned by 2 guys.
"Nothing justifies burning a cat, Not Even Doom Music."

There are plenty of useful people here, you just fail to realize.
Cherry is the most useful for 2k/3 in my opinion.
But anyway, I don't see what you mean, 9999 damage. You make a skill that has max attack power or something like that. It all depends on users stats targets stats and stuff like that too!
Weapon power 999 + enemy defence 0 = ???
Didn't work, weapons go only up to 500 power and I still hit like 700 or something
The first solution I would think of is increasing the allowed value from 500 to 100000 or something (using my RPG Maker 2009 Ultimate with a custom UIMod script), but then we have the next problem: Hero stats (which is what the weapon is increasing) are limited too... and too high values would cause problems. I would need to patch the RPG_RT.exe too...

So, is there no other way for you? Maybe using a battle event and "Change Enemy HP"?

(By the way - I don't mind why you have a cat in your avatar, I just wanted to show you that I don't judge you by your avatar either.)
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