JAVA GAME DEVELOPMENT?
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Alright, we all know what Java is right? Well, I want to attempt to learn this programming language. Java seems more convenient and widespread then Ruby, (I might be wrong on that.) And also, the main reason, to make a game using it. That would probably take a lot of time, and work, but hey, I don't see any forums loaded with scripts for a flash game like VX. I know I am only 13, but learning this would be a good thing. So where do you think I should start out? Does anyone here 'know' Java?
author=pyrodoom
one tip:fuck java
Fuck you.
Anyways, I would like to learn Java first before learning C#.
Well... The reason Java indie programing has died out as of late is that flash is becoming easier and more accessible and the same reason Java has always had problems with: It eats up too much cpu. Period. But... If you are still insisting on learning java, go to one of these places may help. Actually, ruby is a relatively newer language and it seems to be more convenient now days, but as always, I will advise you to learn C first, so you get a good grasp on programming at first. Anywhom, here are your links!
http://download.oracle.com/javase/tutorial/
USE THIS, the basic tutorials are very well done. I learned a bit when I was studying Java on a whim.
http://www.javabeginner.com/
Never used this before, but it looks promising.
http://www.freejavaguide.com/corejava.htm
As before, never used it before. But, it does look promising.
As with all programming languages, Always remember to keep your code clean. I can never say that enough. Messy code leads to disaster and magical arrays being called up raining unknown amounts of doom on your project. Also, use a search engine to find out more information, as for web based languages like Java, the tutorials and guides are near infinite. I wish you good luck, sir.
http://download.oracle.com/javase/tutorial/
USE THIS, the basic tutorials are very well done. I learned a bit when I was studying Java on a whim.
http://www.javabeginner.com/
Never used this before, but it looks promising.
http://www.freejavaguide.com/corejava.htm
As before, never used it before. But, it does look promising.
As with all programming languages, Always remember to keep your code clean. I can never say that enough. Messy code leads to disaster and magical arrays being called up raining unknown amounts of doom on your project. Also, use a search engine to find out more information, as for web based languages like Java, the tutorials and guides are near infinite. I wish you good luck, sir.
author=Adon237author=pyrodoomFuck you.
one tip:fuck java
Anyways, I would like to learn Java first before learning C#.
All the games I've played using java don't end up good, unless your a master, don't waste anyone's time. I know I sound like an asshole saying that, but trust me...it's not pretty.
author=pyrodoomI like to bring to attention a little (or maybe well known, I don't know any more.) java game called deeper realm heroes. It is a decent, abliet ugly, graphical rougelike. So basically, java can make "decent" games, with minimal knowledge.
All the games I've played using java don't end up good, unless your a master, don't waste anyone's time. I know I sound like an asshole saying that, but trust me...it's not pretty.
author=facesforceDeep Realm Heroes received a total overhaul and is now Golden Age: Endless Dungeon, which is probably the most advanced game I've strung together in Java. Also please note that it wasn't "minimal knowledge" that held DRH back but rather that I had only a week to work on it.
I like to bring to attention a little (or maybe well known, I don't know any more.) java game called deeper realm heroes. It is a decent, abliet ugly, graphical rougelike. So basically, java can make "decent" games, with minimal knowledge.
But, having made that in Java, I can say now I would've much rather done it in Flash. Java's distribution was ideal in like, the 90's, but right now it's a ton of pain to sort out all the different problems on different systems. At first keyboard input was screwy on Mac, then the Java 6.x people couldn't get the animated graphics, etc. I don't have the hardware or manpower necessary to test everything. You're better off downloading Flixel or something and making Flash games. ...and it's /very/ possible to be using this sort of stuff at 13, so don't be discouraged.
author=psy_wombats
Deep Realm Heroes received a total overhaul and is now Golden Age: Endless Dungeon, which is probably the most advanced game I've strung together in Java. Also please note that it wasn't "minimal knowledge" that held DRH back but rather that I had only a week to work on it.
But, having made that in Java, I can say now I would've much rather done it in Flash. Java's distribution was ideal in like, the 90's, but right now it's a ton of pain to sort out all the different problems on different systems. At first keyboard input was screwy on Mac, then the Java 6.x people couldn't get the animated graphics, etc. I don't have the hardware or manpower necessary to test everything. You're better off downloading Flixel or something and making Flash games. ...and it's /very/ possible to be using this sort of stuff at 13, so don't be discouraged.
Ah, forgive me. I have not seen it in years and I think I have the 7drl release floating around my hard disk somewhere. Did not mean to imply that it was minimal knowledge either, I was trying to display an example of one of the easier to program game type out there: rouge-likes. I hope you did not take any insult to my comment, and it is nice to see you are continuing the project with a overhaul. I will make sure to check that out.
With that aside, I agree with psy_wombats up there. Use fixel and make yourself a game fast. Here is the link for the main site: http://flixel.org/
Best of luck!
author=pyrodoomauthor=Adon237All the games I've played using java don't end up good, unless your a master, don't waste anyone's time. I know I sound like an asshole saying that, but trust me...it's not pretty.author=pyrodoomFuck you.
one tip:fuck java
Anyways, I would like to learn Java first before learning C#.
He isn't wasting anyone's time but his own, and only if he feels it's a waste, not what you feel, and if it looks bad, who the Hell cares? Least he would have done something.
I'd say Minecraft is a very successful game created with Java.
I've been accustomed to Java for about two years now, but I haven't seen any big connection to game creation. That was one of the reason I got into it. My programming so far has only been on back-end logic of web-systems and so. Hasn't been enough with the graphical tools.
I've been accustomed to Java for about two years now, but I haven't seen any big connection to game creation. That was one of the reason I got into it. My programming so far has only been on back-end logic of web-systems and so. Hasn't been enough with the graphical tools.
Most games for the android are made using java. :>
Yeah, er, hello? Android apps?
Java's probably one of the easier programming languages to learn largely due to all the resources available.
Here's a really good step-by-step tutorial on creating a Pong game in Java.
Java's probably one of the easier programming languages to learn largely due to all the resources available.
Here's a really good step-by-step tutorial on creating a Pong game in Java.
Due to hardware differences between all the different devices that run Android, it's still a royal pain distributing everything. You're either stuck targeting one specific phone (at the expense of having everything else look like crap) or by following some pretty strict guidelines and making multiple resolution copies of all of your resources. Starting game development with Android games is probably not the best path.
If you're looking to develop on mobile, learn C# with MonoTouch. It's similar enough to Java and the lack of hardware differences make it a lot easier to develop for. (Don't expect to get anything to market though...)
If you're looking to develop on mobile, learn C# with MonoTouch. It's similar enough to Java and the lack of hardware differences make it a lot easier to develop for. (Don't expect to get anything to market though...)
Trust me on this one psy_wombats knows his stuff on this - I was amazed at the work and the speed he did Golden Age: Endless Dungeon with me.
Minecraft costs money, to get an android you need money, I guess I should of said,"Except the java games that cost money."
Here is the tutorial I was thinking of:
http://zetcode.com/tutorials/javagamestutorial/
http://zetcode.com/tutorials/javagamestutorial/
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