IN-GAME DEATH/BATTLES
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Hello,
I'm still teaching myself the programming basics of Rpg Maker 2k3, and for my game I don't want to use the turn-based pre-scripted battle system, but rather simple in-game battles (walk up to enemy stab them with knife, move on) as the game will be predominantly puzzle-based, but I'd like enemies to keep the game from feeling monotonous.
I'm also trying to script events that will result with the character's death and subsequent game over. But I am having difficulty in scripting out the events to do this.
Any insight and advice will be greatly appreciated.
Thank you very much,
-Dorian
I'm still teaching myself the programming basics of Rpg Maker 2k3, and for my game I don't want to use the turn-based pre-scripted battle system, but rather simple in-game battles (walk up to enemy stab them with knife, move on) as the game will be predominantly puzzle-based, but I'd like enemies to keep the game from feeling monotonous.
I'm also trying to script events that will result with the character's death and subsequent game over. But I am having difficulty in scripting out the events to do this.
Any insight and advice will be greatly appreciated.
Thank you very much,
-Dorian
Well that's called an ABS. I could try to explain how I would make one, but I'm sure it's much safer to just look for an ABS tutorial.
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