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CIVILIZATION SERIES DISCUSSION

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I saw we started to talk about this in another topic.

Civilization is a cool game. Personally I like playing Civ3, because I haven't had the wherewithal to get up and buy Civ4, but from what I've heard its more like PTW anyways and I didn't like the "all players go at once" thing. I like playing Civ3 on small maps to make the gam shorter and less cities so its easier to micro-manage. I always try to build libraries early for that extra culture boost that could come in ahndy later, but those are mainly for border cities so I can try to convert neighbours. I usually use a pretty tight grid, leaving little space for cities to grow unless thier border cities or on the coast. Truth is they won't get past population 12 by the time the game is almost done, and this way I can fit more cities and thus get more production out of the tiny map. Spacing too far apart is also bad for defense.

I hate it when i delineate an area for my territory and the computer starts to settle inside it. I usually have to culture-push or war them outta there. I use the Monarchy-> Communism system mostly because of the unit support and I like to have big armies, even though I don't go to war all that often except for resources or to consolidate a territory. Most of the time I try and get that cultural victory, but its hard when you don't build any of the ancient wonders. I don't want to waste valuable early turns on those things, but I can usually squeeze out a Great Lighthouse or a Hanging Gardens if I'm ahead of the pack on techs and have a city outside of the core that has good production. I usually forget to build workers, and thats what hurts my early game most.

What about you? How do you play Civilization?
harmonic
It's like toothpicks against a tank
4142
In Civ4, it really depends on which civilization I choose. If it's someone with philosophical or industrious, I usually do a builder-game with lots of wonders and great people. Elizabeth of the English is my favorite builder. Financial and Philosophical yields so much wealth/tech/money.

If it's aggressive/charismatic/protective I go big armies, and forcing defeated enemies to cough up techs. Churchill (cha, prot) is a great army guy, along with tokugawa (samurais dominate the medieval era)

WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
Not a lot of time to respond now, BUT I do like Civ4 more than Civ3. I really really like the religion aspects.
Adding religions and flavouring them isn't hard to do in a mod for Civ 3, but what is hard is balancing that new aspect with the Civ3 vanilla game play. What you do is set up a bunch of small wonders for each religion, and then when you build that small wonder (and have the applies to all cities thing checked) then each of your cities adopts that religion. Its kind of Westphalean in that sense, where you can then hinge governments, improvements, techs, or units on that state religion (ie you will never build Crusades, Sistene Chapel, or discover Chivalry without Catholicism, but you could add other wonders of the same effect for the other religions. (Ie for Islam replace Crusade with Holy War and have it build dervishes instead of crusaders or something).

I just like the gameplay balance of Civ 3 more or less the way it is. I wish there were a couple aspects of the game that were more emphasized though, like espionage, which is why I went and put spies into my regular game (only spies can see other spies and can do precision bombings :) ) so once you discover espionage you had better set up your intelligence agency otherwise the other civs could be crawling around your territory and you don't even know it!

But yeah I hear its not as easy to mod stuff for Civ4, being 3D and all that jazz.
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
I dunno. Civ4 has a Python backend, which lets you script and change pretty much the entire game.

Anything that uses Python is awesome, in my book.
harmonic
It's like toothpicks against a tank
4142
The way units and battles is done in Civ3 is regayded. At least Civ4 takes into account many things, and units can be chipped down in HP even if they are much stronger. War in Civ3 was extremely frustrating.
I respect Sid Meier even though I think he makes awful games, but I've never played a Civ game. I see people playing them and it looks like a graphical spreadsheet and while I love making my numbers go up in RPGs, making my numbers go up in a spreadsheet doesn't hold the same appeal.
Civ games are surprisingly addictive.

Sometimes battles between units in Civ3 especially (but also Civ4) were really regayded.

Seriously, a spearman taking out a tank? C'mon.
harmonic
It's like toothpicks against a tank
4142
In games where I dont stack the odds heavily against me and can chill a bit, I love building a SUPER CITY. Meaning playing as a philosophical leader, going with pacifism civic, and pumping out great people like a madman. Merchant super specialists for the win!

The maintanance mechanic in Civ4 is brilliant. Makes sense too... a more compact empire is easier to rule than a sprawling one, like the Roman empire at its peak. Maintanance costs add a strategic element to the game, and makes builder and techer civilizations more viable against civs who do mad rushes for land and armies.
I really enjoy 4x games. I'm mostly a builder. Focusing on cultural development, building buildings and technology and stuff like that. I always go for peace when possible too and rarely keep a big army around, always thinking it'll be obsolete eventually. Most of my cities tend to have one protection unit and very little military development. Meaning that in a flash-war I can usually lose nearly everything I have before I am able to build a counterforce.

Even in war I try to be fairly peaceful. Always taking a city with the least possible violence and keeping units garrisoned there until they no longer mind.

Eventually I go out and war though. But rarely before the industrial revolution. When I war I tend to have a fairly small elite force that moves on railroads to attack anywhere. Usually having some central production cities that no longer have that much to build.

I guess really my biggest flaw in playing is that I always feel that by the time I've built a big enough army it has already become obsolete because of technological advances.


I haven't played Civ4. I've only played Civ2, 3, and SMAC. And then some space 4x Space Empires (2 & 3) and GalCiv. However my tendencies are always the same. Even in Total War.
harmonic
It's like toothpicks against a tank
4142
author=Shinan link=topic=949.msg12897#msg12897 date=1208895807
Even in war I try to be fairly peaceful. Always taking a city with the least possible violence and keeping units garrisoned there until they no longer mind.

If only this worked so well in real life. Too soon?
I've nearly always played Civ with expansionism and military might in mind.

I always play on super easy mode, too.
harmonic
It's like toothpicks against a tank
4142
author=kentona link=topic=949.msg12918#msg12918 date=1208899795
I've nearly always played Civ with expansionism and military might in mind.

I always play on super easy mode, too.

Wuss.

I wonder if we could get a RMN mulitplayer civ game going
Civ 2 was awesome. That was one of the best PC games from my childhood, especially booting up the WW2 scenario and steamrolling Europe as Stalin. The new ones weren't half as interesting (No zones of control? What the hell? I'm not a fan of how combat is displayed either) and I only really play the game with a Civ fanatic buddy of mine nowadays.
author=harmonic link=topic=949.msg12915#msg12915 date=1208899357
If only this worked so well in real life.

Are you criticizing the Iraq war FREEDOM ISN'T FREE BUDDY
harmonic
It's like toothpicks against a tank
4142
author=ankylo link=topic=949.msg12959#msg12959 date=1208921545
we NEED to have another RMN Civ game!!!


......."another?" :'(
author=harmonic link=topic=949.msg12915#msg12915 date=1208899357
If only this worked so well in real life. Too soon?

Well, if you take over a city witha huge population (16+), chances are it will take at least half a dozen turns to get the populace on your side if you are the agressor in the war. It helps if you actually REBUILD the infastructure and MEND RELIGIOUS TENSIONS by building temples and stuff that get destroyed during the siege/invasion. Telling the people that its thier fault rather than their wellbeing that you're sicking around isn't going to make them think you're a liberator.
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