STILL MORE VX FAIL?
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Hey, fellow VX users.
Does the event command "Change Weapons" (when Decreasing weapons) in RPG Maker VX just not work, or something? (I've tried both checking the "include equipment" box and manually removing the weapon with a "Change Equipment" command. Neither has made the weapon I'm trying to remove actually go away.)
Or is it that one of the scripts I have has broken the ability to remove weapons? That would be oddly specific, but it seems plausible.
Second question, help me begin learning RGSS2 by telling me a script call that would "manually" remove the weapon?
As always, thanks.
-Max
Does the event command "Change Weapons" (when Decreasing weapons) in RPG Maker VX just not work, or something? (I've tried both checking the "include equipment" box and manually removing the weapon with a "Change Equipment" command. Neither has made the weapon I'm trying to remove actually go away.)
Or is it that one of the scripts I have has broken the ability to remove weapons? That would be oddly specific, but it seems plausible.
Second question, help me begin learning RGSS2 by telling me a script call that would "manually" remove the weapon?
As always, thanks.
-Max
Update:
Have determined problem is caused by the OECS script.
Have determined problem is caused by the fact that the OECS script effectively scrambles the weapon's index, making any script or event command that points to it not work.
Still no idea how to fix underlying problems.
Have determined problem is caused by the OECS script.
Have determined problem is caused by the fact that the OECS script effectively scrambles the weapon's index, making any script or event command that points to it not work.
Still no idea how to fix underlying problems.
I've never heard of this script before, so I looked it up. Do you have its Main script installed too?
If you have other scripts in your game that modifies weapons, there could be a conflict between them. Maybe try repositioning it and see if it works.
If you have other scripts in your game that modifies weapons, there could be a conflict between them. Maybe try repositioning it and see if it works.
Yes, I had every element of OECS installed and calibrated correctly, and I even fixed some silly mistakes the developer left in there; the problem was inherent to the script itself.
This has been resolved by using a different script instead so this thread is done and Deckiller should swoop in and lock it.
Thanks tho, Melkino.
This has been resolved by using a different script instead so this thread is done and Deckiller should swoop in and lock it.
Thanks tho, Melkino.
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