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Alpha Version 5 Planned update for 18SEPT2017

Hey everyone! While the time is drawing nearer for the beta release of the demo, here are some planned changes for the version 5 alpha which will launch later today. I'm excited, are you?!

AlphaV5 changelog:

•Changes to Player Character (PC) outfits to more resemble their Illamian heritage (Blue and Gold, baby).

• Decrease in monster HP and damage calculations. The current setup feels like the player struggles with the initial monsters in the first couple regions where the enemies should act more as a "Punching Bag" for the player to get a better grasp of elemental weaknesses/immunities and to test out their PC's skills.

• SLIGHT decrease in PC damage equations. If I'm decreasing the monsters UP, I need to add in some form of compensation for that - nothing too drastic, just to better curve the damage output of PCs during each earned level and to reduce sudden damage spikes in comparison to the types of enemies fought in different areas.

• NPC madness! I'm currently adding many, many NPCs to the various towns which are currently devoid of all life (Why is there a town if there's no people? Sorry about that!) as well as adding a few choice-based reward NPCs and side-quest giving NPCs.


• Increasing monster drop rates of gold to compensate for item cost. I'm keeping the prices for weapons and equipment the same because each item added gives you a significant advantage in combat - however I feel it's very difficult to accumulate the currency required to purchase the items. The reason for this is because I didn't really like the idea of animals/monsters carrying gold around (seriously, why do they need it and where do they even store it?) however wince a majority of the encounters in the demo are monsters, they have to drop gold or else the player will be forever broke.

•Finishing/Decorating buildings in various towns.

•Adding 2nd bossfight and a few new different enemies to Emerald Cavern along with a few new enemy abilities.

•Adding cutscenes for 2nd bossfight.

So as you can see, there is A LOT of work we're doing with the game today! The update is scheduled to be released sometime tonight (no specific time) so we will post an entry when the new game files are uploaded!

Thanks everyone, and happy gaming!