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Vacant Sky 2010 Roundup
Sailerius- 12/25/2010 09:54 PM
- 2049 views
2010 has been a busy year for Vacant Sky. At the start of the year, we saw the release of Act II, which was received much more positively than its now-dated predecessor. After a (rather embarrassing) series of delays, the final chapter in the Contention story, Act III, was released in October, managing to blow away the record number of downloads in a single week set by Act II.
In 2010, Act II received ~684,200 downloads whereas Act III received ~37,900, including nearly 25,000 in its first week alone.
In addition, the game received recognition in the form of a couple awards, including HBGames.org's Game of the Year award, RPGRevolution's Best RMXP Full Game, and 2nd place for RMRK.net's Project of the Year award (placing second to Valthirian Arc). The jury's still out on its Misao performance for this year, but I have high hopes. Considering that Act I alone consistently ranked in the top 3 in most categories last year and most players consider it to be vastly inferior to the latter two episodes, I'm hoping to see it place better in categories like Storytelling/Direction and Character Design.
I was originally hoping to have the Complete Edition completed in 2010, but a number of setbacks (including a total revamp of the battle system) have pushed it back for a while. Considering my track record for meeting release dates, I'm hesitant to announce one until it's close enough to completion that I won't hit another huge setback.
That's about it for now. Thanks to everyone who's played the game and double thanks to everyone who's supported it these past few years!
Merry Christmas!
In 2010, Act II received ~684,200 downloads whereas Act III received ~37,900, including nearly 25,000 in its first week alone.
In addition, the game received recognition in the form of a couple awards, including HBGames.org's Game of the Year award, RPGRevolution's Best RMXP Full Game, and 2nd place for RMRK.net's Project of the Year award (placing second to Valthirian Arc). The jury's still out on its Misao performance for this year, but I have high hopes. Considering that Act I alone consistently ranked in the top 3 in most categories last year and most players consider it to be vastly inferior to the latter two episodes, I'm hoping to see it place better in categories like Storytelling/Direction and Character Design.
I was originally hoping to have the Complete Edition completed in 2010, but a number of setbacks (including a total revamp of the battle system) have pushed it back for a while. Considering my track record for meeting release dates, I'm hesitant to announce one until it's close enough to completion that I won't hit another huge setback.
That's about it for now. Thanks to everyone who's played the game and double thanks to everyone who's supported it these past few years!
Merry Christmas!
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If I had read this before seeing the Misaos results perhaps I wouldn't have suspected anything dirty going on.
Oh please. His game is popular, deal with it.
I might have to check this out later, since it's getting so much attention.
I might have to check this out later, since it's getting so much attention.
author=Lennon
Oh please. His game is popular, deal with it.
I might have to check this out later, since it's getting so much attention.
If you're interested in checking it out, would you be interested in trying out the current beta of the new Act I? The one that's up now is pretty embarrassing and turns a lot of new players off from the much better later chapters.
no don't....skill system...very important....you must discover what is hidden in the well...gaaerurugh *turns to stone and crumbles*
The only non-RM sites where I posted Act III were Youtube, Twitter, and DeviantArt. After a day or so, a bunch of other sites started mirroring it on their own, so I have no idea exactly how many places are hosting it now. I also sent out emails to a bunch of indie mailing lists that I'm a part of, as well as groups and circles at my school and in the local indie scene.
I'm planning to make a big release event out of the Complete Edition. I've been holding back from really promoting it outside of the indie scene until then, since the old Act I is pretty discouraging and I don't want to taint potential players' first impressions with it. If you have any suggestions for ways to market it that I haven't thought of, I'd love to hear.
I'm planning to make a big release event out of the Complete Edition. I've been holding back from really promoting it outside of the indie scene until then, since the old Act I is pretty discouraging and I don't want to taint potential players' first impressions with it. If you have any suggestions for ways to market it that I haven't thought of, I'd love to hear.
I should also add that a large volume of the traffic I get is from Google searches that cause people to stumble across the website. Search terms related to "complete rpg maker games", "free indie rpgs", and "rpg maker 2003 games" (wtf? this is always more prominent than xp in terms of search results) bring a couple thousand visitors a week.
EDIT: While I'm at it, I should say that networking is a huge contributor to the game's success over the past couple years. I talk openly about the game with my friends and get their suggestions. Some of them tell their friends about it, etc etc. Deviantart has probably been my biggest hit in terms of networking; some of the people who have contributed artistically to the game have followings of their own that monitor the game's progress.
EDIT: While I'm at it, I should say that networking is a huge contributor to the game's success over the past couple years. I talk openly about the game with my friends and get their suggestions. Some of them tell their friends about it, etc etc. Deviantart has probably been my biggest hit in terms of networking; some of the people who have contributed artistically to the game have followings of their own that monitor the game's progress.
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