Who is Anna?
Anna is a child, the only daughter of two parents always very busy with work.
She is probably high-functioning autistic (she is but has no diagnosis) and is especially fond of flowers and computers. She cultivates her second passion in great secrecy, while the first carries on with her grandfather, who lives in a small wooden house in the garden of the small villa where he lives.
She loves her grandfather and spends a lot of time with him. Her grandfather does not mind being observed in silence while repairing watches or taking care of the flowers in the garden. So the two of them spend many hours together, even in silence, but in peace.
Anna at night, as she can’t sleep, goes to her father’s study and turns on the computer, surfing the net, despite her young age.
Everything is quiet but one day the precarious balance that keeps Anna’s life standing will be broken.
About the game:
In a nutshell (I don’t want to reveal much at the moment) the game will be genre storytelling, exploratory and puzzle game a little. Some things will be freely inspired by Yume Nikki. For the gameplay I will also exploit the sensory sensibilities (and other things typical of autistic persons) of the protagonist.
There will be delicate issues such as depression and self-harm.
Anna is a child, the only daughter of two parents always very busy with work.
She is probably high-functioning autistic (she is but has no diagnosis) and is especially fond of flowers and computers. She cultivates her second passion in great secrecy, while the first carries on with her grandfather, who lives in a small wooden house in the garden of the small villa where he lives.
She loves her grandfather and spends a lot of time with him. Her grandfather does not mind being observed in silence while repairing watches or taking care of the flowers in the garden. So the two of them spend many hours together, even in silence, but in peace.
Anna at night, as she can’t sleep, goes to her father’s study and turns on the computer, surfing the net, despite her young age.
Everything is quiet but one day the precarious balance that keeps Anna’s life standing will be broken.
About the game:
In a nutshell (I don’t want to reveal much at the moment) the game will be genre storytelling, exploratory and puzzle game a little. Some things will be freely inspired by Yume Nikki. For the gameplay I will also exploit the sensory sensibilities (and other things typical of autistic persons) of the protagonist.
There will be delicate issues such as depression and self-harm.
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