Fear and illness spreads through the city. You try to search for comfort in the people being isolated around you. Keeping the darkness at bay with small embers of light.
Will you let the fear change you?
You play as Trond, a self-reliant loner who's forced into quarantine for the next two weeks after making it out of Italy's lockdown. Stuck at home you meet other lonesome souls, isolated in the darkness, trying to stay sane. Together, at least.
Who will you be when the quarantine is over?
- Step into the shoes of Trond, a lonesome main character with a highly developed sarcastic coping mechanism.
- A short story of 1-2 hours.
- Branching paths.
- Lots of choices that change the story.
- More than 8 different endings.
Will you let the fear change you?
When the walls start creeping closer.
Will you make the right choice?
Will you let the fear change you?
You play as Trond, a self-reliant loner who's forced into quarantine for the next two weeks after making it out of Italy's lockdown. Stuck at home you meet other lonesome souls, isolated in the darkness, trying to stay sane. Together, at least.
Who will you be when the quarantine is over?
- Step into the shoes of Trond, a lonesome main character with a highly developed sarcastic coping mechanism.
- A short story of 1-2 hours.
- Branching paths.
- Lots of choices that change the story.
- More than 8 different endings.
Will you let the fear change you?
When the walls start creeping closer.
Will you make the right choice?
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