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What to do, what to do...

Well I started finishing the new skill tree system for the game and its turning out very well. However, school is starting this thursday for fall semester and I won't have as much time to work on this game as I'd like. I was also thinking about extending the demo for perhaps the next town/dungeon so that players have a better feel for the game and I can implement more puzzles and sidequests. If I do that, the demo will probably have to wait another month or so, but it will probably extend the gameplay time to about 4-5 hours.

So... I'll probably hold off on releasing a demo for now. Or not?

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Man school really blows when you're having a grand summer time getting work done. I'm not a huge fan of demos as I feel they slow down development. Though personally I think the more extended the demo is the better. I hate demos that have an intro and one dungeon.
Pages: 1