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Delay is almost over (plus, a Flash teaser!)

Apologies for those of you that care. I was hoping to get the final version out so I could get to work, and since I've pulled the download off for debugging (and necessary debugging at that, dear lord) I've been juggling playtesting and school all at once.

Fortunately I'm in a Writing for New Media class so there's been at least some intersection. I've just finished a prototype Flash teaser for the final version that I'll release on Newgrounds just to get TS some exposure. I hadn't touched Flash in years before attempting this and CS4 made a lot of confusing changes, but it's something I suppose. And you patient people certainly deserve a look:

http://rpgmaker.net/media/content/users/4181/locker/DragonFlash.swf

Shrink the browser window from fullscreen to partial size, it should conform to the 640 x 480 size that the video is supposed to play in. It's only a couple seconds of Flash work but it took me a few hours (thanks, new button format).

Anyway, the game should be completely ready by the end of this weekend. Thanks to Solitayre for incredibly detailed bug fixes, I'll continue to debug as players report.

Posts

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edchuy
You the practice of self-promotion
1624
So my hope wasn't unfounded! I took a look at your teaser and it certainly looks promising. I didn't shrinking my window but it still looked OK. I'm excited about the prospect of playing your game. Thankfully, somebody else helped you with bug fixing (I'm becoming too much of an expert at catching bugs!). I look forward to your release, finally!
Solitayre
Circumstance penalty for being the bard.
18257
Guys, I have played this game through in its entirety and it is great.

Hurry up already!
I've been looking forward to this game for a while now. Will be giving a discerning review once I get my hands on a "fixed" release.
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